| int tint_first_trailing_bit(int v) { |
| uint x = uint(v); |
| uint b16 = (bool((x & 65535u)) ? 0u : 16u); |
| x = (x >> b16); |
| uint b8 = (bool((x & 255u)) ? 0u : 8u); |
| x = (x >> b8); |
| uint b4 = (bool((x & 15u)) ? 0u : 4u); |
| x = (x >> b4); |
| uint b2 = (bool((x & 3u)) ? 0u : 2u); |
| x = (x >> b2); |
| uint b1 = (bool((x & 1u)) ? 0u : 1u); |
| uint is_zero = ((x == 0u) ? 4294967295u : 0u); |
| return int((((((b16 | b8) | b4) | b2) | b1) | is_zero)); |
| } |
| |
| int firstTrailingBit_3a2acc() { |
| int arg_0 = 1; |
| int res = tint_first_trailing_bit(arg_0); |
| return res; |
| } |
| |
| RWByteAddressBuffer prevent_dce : register(u0); |
| |
| void fragment_main() { |
| prevent_dce.Store(0u, asuint(firstTrailingBit_3a2acc())); |
| return; |
| } |
| |
| [numthreads(1, 1, 1)] |
| void compute_main() { |
| prevent_dce.Store(0u, asuint(firstTrailingBit_3a2acc())); |
| return; |
| } |
| |
| struct VertexOutput { |
| float4 pos; |
| int prevent_dce; |
| }; |
| struct tint_symbol_1 { |
| nointerpolation int prevent_dce : TEXCOORD0; |
| float4 pos : SV_Position; |
| }; |
| |
| VertexOutput vertex_main_inner() { |
| VertexOutput tint_symbol = (VertexOutput)0; |
| tint_symbol.pos = (0.0f).xxxx; |
| tint_symbol.prevent_dce = firstTrailingBit_3a2acc(); |
| return tint_symbol; |
| } |
| |
| tint_symbol_1 vertex_main() { |
| VertexOutput inner_result = vertex_main_inner(); |
| tint_symbol_1 wrapper_result = (tint_symbol_1)0; |
| wrapper_result.pos = inner_result.pos; |
| wrapper_result.prevent_dce = inner_result.prevent_dce; |
| return wrapper_result; |
| } |