blob: 609b5728d27b35c2da9fdc52ab6d637eb5d52d4e [file] [log] [blame]
int3 tint_insert_bits(int3 v, int3 n, uint offset, uint count) {
uint e = (offset + count);
uint mask = ((((offset < 32u) ? (1u << offset) : 0u) - 1u) ^ (((e < 32u) ? (1u << e) : 0u) - 1u));
return ((((offset < 32u) ? (n << uint3((offset).xxx)) : (0).xxx) & int3((int(mask)).xxx)) | (v & int3((int(~(mask))).xxx)));
}
int3 insertBits_428b0b() {
int3 arg_0 = (1).xxx;
int3 arg_1 = (1).xxx;
uint arg_2 = 1u;
uint arg_3 = 1u;
int3 res = tint_insert_bits(arg_0, arg_1, arg_2, arg_3);
return res;
}
RWByteAddressBuffer prevent_dce : register(u0);
void fragment_main() {
prevent_dce.Store3(0u, asuint(insertBits_428b0b()));
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
prevent_dce.Store3(0u, asuint(insertBits_428b0b()));
return;
}
struct VertexOutput {
float4 pos;
int3 prevent_dce;
};
struct tint_symbol_1 {
nointerpolation int3 prevent_dce : TEXCOORD0;
float4 pos : SV_Position;
};
VertexOutput vertex_main_inner() {
VertexOutput tint_symbol = (VertexOutput)0;
tint_symbol.pos = (0.0f).xxxx;
tint_symbol.prevent_dce = insertBits_428b0b();
return tint_symbol;
}
tint_symbol_1 vertex_main() {
VertexOutput inner_result = vertex_main_inner();
tint_symbol_1 wrapper_result = (tint_symbol_1)0;
wrapper_result.pos = inner_result.pos;
wrapper_result.prevent_dce = inner_result.prevent_dce;
return wrapper_result;
}