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// Copyright 2023 The Dawn & Tint Authors
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// 3. Neither the name of the copyright holder nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
// OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef SRC_DAWN_NATIVE_METAL_SHAREDTEXTUREMEMORYMTL_H_
#define SRC_DAWN_NATIVE_METAL_SHAREDTEXTUREMEMORYMTL_H_
#include <IOSurface/IOSurfaceRef.h>
#import <Metal/Metal.h>
#include <vector>
#include "absl/container/inlined_vector.h"
#include "dawn/common/CoreFoundationRef.h"
#include "dawn/common/NSRef.h"
#include "dawn/native/Error.h"
#include "dawn/native/SharedTextureMemory.h"
#include "dawn/native/Subresource.h"
namespace dawn::native::metal {
class Device;
class CommandRecordingContext;
class SharedTextureMemory final : public SharedTextureMemoryBase {
public:
static ResultOrError<Ref<SharedTextureMemory>> Create(
Device* device,
const char* label,
const SharedTextureMemoryIOSurfaceDescriptor* descriptor);
IOSurfaceRef GetIOSurface() const;
const absl::InlinedVector<NSPRef<id<MTLTexture>>, kMaxPlanesPerFormat>& GetMtlPlaneTextures()
const;
MTLTextureUsage GetMtlTextureUsage() const;
MTLPixelFormat GetMtlPixelFormat() const;
private:
SharedTextureMemory(Device* device,
const char* label,
const SharedTextureMemoryProperties& properties,
IOSurfaceRef ioSurface);
// Performs initialization of the base class followed by Metal-specific
// initialization.
MaybeError Initialize();
void DestroyImpl() override;
ResultOrError<Ref<TextureBase>> CreateTextureImpl(
const UnpackedPtr<TextureDescriptor>& descriptor) override;
MaybeError BeginAccessImpl(TextureBase* texture,
const UnpackedPtr<BeginAccessDescriptor>& descriptor) override;
ResultOrError<FenceAndSignalValue> EndAccessImpl(TextureBase* texture,
UnpackedPtr<EndAccessState>& state) override;
MaybeError CreateMtlTextures();
absl::InlinedVector<NSPRef<id<MTLTexture>>, kMaxPlanesPerFormat> mMtlPlaneTextures;
MTLPixelFormat mMtlFormat = MTLPixelFormatInvalid;
MTLTextureUsage mMtlUsage;
CFRef<IOSurfaceRef> mIOSurface;
};
} // namespace dawn::native::metal
#endif // SRC_DAWN_NATIVE_METAL_SHAREDTEXTUREMEMORYMTL_H_