blob: 1fd9ef41e377496757e29a683193eddb0c445c05 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
float3 tint_acosh(float3 x) {
return select(acosh(x), float3(0.0f), (x < float3(1.0f)));
}
float3 acosh_e38f5c() {
float3 arg_0 = float3(1.54308068752288818359f);
float3 res = tint_acosh(arg_0);
return res;
}
fragment void fragment_main(device packed_float3* tint_symbol_1 [[buffer(0)]]) {
*(tint_symbol_1) = packed_float3(acosh_e38f5c());
return;
}
kernel void compute_main(device packed_float3* tint_symbol_2 [[buffer(0)]]) {
*(tint_symbol_2) = packed_float3(acosh_e38f5c());
return;
}
struct VertexOutput {
float4 pos;
float3 prevent_dce;
};
struct tint_symbol {
float3 prevent_dce [[user(locn0)]] [[flat]];
float4 pos [[position]];
};
VertexOutput vertex_main_inner() {
VertexOutput out = {};
out.pos = float4(0.0f);
out.prevent_dce = acosh_e38f5c();
return out;
}
vertex tint_symbol vertex_main() {
VertexOutput const inner_result = vertex_main_inner();
tint_symbol wrapper_result = {};
wrapper_result.pos = inner_result.pos;
wrapper_result.prevent_dce = inner_result.prevent_dce;
return wrapper_result;
}