blob: b8265a9424e0867e0732d7903ff624c76dce7792 [file] [log] [blame]
struct frexp_result_vec2_f32 {
float2 fract;
int2 exp;
};
struct VertexOutput {
float4 pos;
};
struct vertex_main_outputs {
float4 VertexOutput_pos : SV_Position;
};
void frexp_eb2421() {
float2 arg_0 = (1.0f).xx;
float2 v = arg_0;
float2 v_1 = (0.0f).xx;
float2 v_2 = frexp(v, v_1);
float2 v_3 = float2(sign(v));
v_1 = (v_3 * v_1);
frexp_result_vec2_f32 res = {v_2, int2(v_1)};
}
void fragment_main() {
frexp_eb2421();
}
[numthreads(1, 1, 1)]
void compute_main() {
frexp_eb2421();
}
VertexOutput vertex_main_inner() {
VertexOutput tint_symbol = (VertexOutput)0;
tint_symbol.pos = (0.0f).xxxx;
frexp_eb2421();
VertexOutput v_4 = tint_symbol;
return v_4;
}
vertex_main_outputs vertex_main() {
VertexOutput v_5 = vertex_main_inner();
vertex_main_outputs v_6 = {v_5.pos};
return v_6;
}