#include <metal_stdlib> | |
using namespace metal; | |
half3 subgroupShuffle_fb4ab9() { | |
half3 arg_0 = half3(1.0h); | |
uint arg_1 = 1u; | |
half3 res = simd_shuffle(arg_0,arg_1); | |
return res; | |
} | |
fragment void fragment_main(device packed_half3* tint_symbol [[buffer(0)]]) { | |
*(tint_symbol) = packed_half3(subgroupShuffle_fb4ab9()); | |
return; | |
} | |
kernel void compute_main(device packed_half3* tint_symbol_1 [[buffer(0)]]) { | |
*(tint_symbol_1) = packed_half3(subgroupShuffle_fb4ab9()); | |
return; | |
} | |