blob: 3c74b78e2916b88da69028bf3bc5280050c43434 [file] [log] [blame]
#version 310 es
precision highp float;
precision highp int;
layout(binding = 0, rgba8) uniform highp writeonly image2DArray arg_0;
void textureStore_5030f5() {
uvec2 arg_1 = uvec2(1u);
uint arg_2 = 1u;
vec4 arg_3 = vec4(1.0f);
imageStore(arg_0, ivec3(uvec3(arg_1, arg_2)), arg_3.bgra);
}
void fragment_main() {
textureStore_5030f5();
}
void main() {
fragment_main();
return;
}
#version 310 es
layout(binding = 0, rgba8) uniform highp writeonly image2DArray arg_0;
void textureStore_5030f5() {
uvec2 arg_1 = uvec2(1u);
uint arg_2 = 1u;
vec4 arg_3 = vec4(1.0f);
imageStore(arg_0, ivec3(uvec3(arg_1, arg_2)), arg_3.bgra);
}
void compute_main() {
textureStore_5030f5();
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
compute_main();
return;
}