| uint4 tint_unpack_4xu8(uint a) { |
| uint4 a_vec4u = (uint4((a).xxxx) >> uint4(0u, 8u, 16u, 24u)); |
| return (a_vec4u & (255u).xxxx); |
| RWByteAddressBuffer prevent_dce : register(u0); |
| uint4 unpack4xU8_a5ea55() { |
| uint4 res = tint_unpack_4xu8(arg_0); |
| prevent_dce.Store4(0u, asuint(unpack4xU8_a5ea55())); |
| prevent_dce.Store4(0u, asuint(unpack4xU8_a5ea55())); |
| nointerpolation uint4 prevent_dce : TEXCOORD0; |
| float4 pos : SV_Position; |
| VertexOutput vertex_main_inner() { |
| VertexOutput tint_symbol = (VertexOutput)0; |
| tint_symbol.pos = (0.0f).xxxx; |
| tint_symbol.prevent_dce = unpack4xU8_a5ea55(); |
| tint_symbol_1 vertex_main() { |
| VertexOutput inner_result = vertex_main_inner(); |
| tint_symbol_1 wrapper_result = (tint_symbol_1)0; |
| wrapper_result.pos = inner_result.pos; |
| wrapper_result.prevent_dce = inner_result.prevent_dce; |