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dawn
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dawn
/
1efee19cc3ff7accd96be894b8b82b4cebdf295a
/
.
/
test
/
tint
/
shadowing
/
short_names
/
param.wgsl.expected.ir.glsl
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#version 310 es
void
f
(
vec3 vec3f
)
{
vec3 b
=
vec3f
;
}
layout
(
local_size_x
=
1
,
local_size_y
=
1
,
local_size_z
=
1
)
in
;
void
main
()
{
}