dawn_native: Add a force_wgsl_step toggle. This makes SPIRV ingestion always go through a SPIRV->WGSL step first. This will be used to make sure that path works correctly on existing WebGPU SPIRV sites so we're confident the SPIRV->WGSL translation will work when compiled to WASM. Bug: dawn:960 Change-Id: I17efd8c64d9d60ff033ba89b8fff9295e66524ef Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/56080 Reviewed-by: Austin Eng <enga@chromium.org> Reviewed-by: Ben Clayton <bclayton@google.com> Commit-Queue: Ben Clayton <bclayton@google.com> Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.