| RWByteAddressBuffer prevent_dce : register(u0); |
| int4 insertBits_d86978() { |
| int4 res = (int(3)).xxxx; |
| prevent_dce.Store4(0u, asuint(insertBits_d86978())); |
| RWByteAddressBuffer prevent_dce : register(u0); |
| int4 insertBits_d86978() { |
| int4 res = (int(3)).xxxx; |
| prevent_dce.Store4(0u, asuint(insertBits_d86978())); |
| struct vertex_main_outputs { |
| nointerpolation int4 VertexOutput_prevent_dce : TEXCOORD0; |
| float4 VertexOutput_pos : SV_Position; |
| int4 insertBits_d86978() { |
| int4 res = (int(3)).xxxx; |
| VertexOutput vertex_main_inner() { |
| VertexOutput tint_symbol = (VertexOutput)0; |
| tint_symbol.pos = (0.0f).xxxx; |
| tint_symbol.prevent_dce = insertBits_d86978(); |
| VertexOutput v = tint_symbol; |
| vertex_main_outputs vertex_main() { |
| VertexOutput v_1 = vertex_main_inner(); |
| vertex_main_outputs v_2 = {v_1.prevent_dce, v_1.pos}; |