commit | 2312bfa66cd1437612fd16a98620c51ff6224345 | [log] [tgz] |
---|---|---|
author | James Price <jrprice@google.com> | Fri Dec 13 09:53:34 2024 -0800 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Dec 13 09:53:34 2024 -0800 |
tree | 7a086d56c5e782c30f6ac268bc93c8b9d3b1b131 | |
parent | 505a2d78c9a0be556aeff5f22a02f0950de86074 [diff] |
[gl] Rename buffer variables in the printer This fixes an issue where user identifiers were still be included in declarations that we emit in the backend, which is potential security issue. This also prepares the backend for handling symbol renaming entirely inside the printer, instead of with a transform run by Dawn. Fixed: 382744100 Change-Id: Ieacb9a3b5c5ed65bda0af8b4c77e0b95b3c3edd0 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/218617 Reviewed-by: Antonio Maiorano <amaiorano@google.com> Commit-Queue: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.