#version 310 es | |
precision highp float; | |
precision highp int; | |
layout(binding = 0, std430) | |
buffer f_prevent_dce_block_ssbo { | |
vec4 inner; | |
} v; | |
vec4 fwidth_d2ab9a() { | |
vec4 arg_0 = vec4(1.0f); | |
vec4 res = fwidth(arg_0); | |
return res; | |
} | |
void main() { | |
v.inner = fwidth_d2ab9a(); | |
} |