blob: 940dfe2de55d47b022fb34ff5648d34d9d21cc27 [file] [log] [blame]
#version 310 es
precision highp float;
precision highp int;
layout(binding = 0, std430)
buffer f_prevent_dce_block_ssbo {
vec4 inner;
} v;
uniform highp sampler2DArray arg_0_arg_1;
vec4 textureSample_17e988() {
vec4 res = textureOffset(arg_0_arg_1, vec3(vec2(1.0f), float(1)), ivec2(1));
return res;
}
void main() {
v.inner = textureSample_17e988();
}