blob: fece3a04ffeaebf78be93803bbb58352305994e7 [file] [log] [blame]
//
// fragment_main
//
#version 310 es
precision highp float;
precision highp int;
layout(binding = 0, std430)
buffer f_prevent_dce_block_ssbo {
uvec4 inner;
} v;
uvec4 countLeadingZeros_f70103() {
uvec4 arg_0 = uvec4(1u);
uvec4 v_1 = arg_0;
uvec4 res = ((mix(uvec4(0u), uvec4(16u), lessThanEqual(v_1, uvec4(65535u))) | (mix(uvec4(0u), uvec4(8u), lessThanEqual((v_1 << mix(uvec4(0u), uvec4(16u), lessThanEqual(v_1, uvec4(65535u)))), uvec4(16777215u))) | (mix(uvec4(0u), uvec4(4u), lessThanEqual(((v_1 << mix(uvec4(0u), uvec4(16u), lessThanEqual(v_1, uvec4(65535u)))) << mix(uvec4(0u), uvec4(8u), lessThanEqual((v_1 << mix(uvec4(0u), uvec4(16u), lessThanEqual(v_1, uvec4(65535u)))), uvec4(16777215u)))), uvec4(268435455u))) | (mix(uvec4(0u), uvec4(2u), lessThanEqual((((v_1 << mix(uvec4(0u), uvec4(16u), lessThanEqual(v_1, uvec4(65535u)))) << mix(uvec4(0u), uvec4(8u), lessThanEqual((v_1 << mix(uvec4(0u), uvec4(16u), lessThanEqual(v_1, uvec4(65535u)))), uvec4(16777215u)))) << mix(uvec4(0u), uvec4(4u), lessThanEqual(((v_1 << mix(uvec4(0u), uvec4(16u), lessThanEqual(v_1, uvec4(65535u)))) << mix(uvec4(0u), uvec4(8u), lessThanEqual((v_1 << mix(uvec4(0u), uvec4(16u), lessThanEqual(v_1, uvec4(65535u)))), uvec4(16777215u)))), uvec4(268435455u)))), uvec4(1073741823u))) | (mix(uvec4(0u), uvec4(1u), lessThanEqual(((((v_1 << mix(uvec4(0u), uvec4(16u), lessThanEqual(v_1, uvec4(65535u)))) << mix(uvec4(0u), uvec4(8u), lessThanEqual((v_1 << mix(uvec4(0u), uvec4(16u), lessThanEqual(v_1, uvec4(65535u)))), uvec4(16777215u)))) << mix(uvec4(0u), uvec4(4u), lessThanEqual(((v_1 << mix(uvec4(0u), uvec4(16u), lessThanEqual(v_1, uvec4(65535u)))) << mix(uvec4(0u), uvec4(8u), lessThanEqual((v_1 << mix(uvec4(0u), uvec4(16u), lessThanEqual(v_1, uvec4(65535u)))), uvec4(16777215u)))), uvec4(268435455u)))) << mix(uvec4(0u), uvec4(2u), lessThanEqual((((v_1 << mix(uvec4(0u), uvec4(16u), lessThanEqual(v_1, uvec4(65535u)))) << mix(uvec4(0u), uvec4(8u), lessThanEqual((v_1 << mix(uvec4(0u), uvec4(16u), lessThanEqual(v_1, uvec4(65535u)))), uvec4(16777215u)))) << mix(uvec4(0u), uvec4(4u), lessThanEqual(((v_1 << mix(uvec4(0u), uvec4(16u), lessThanEqual(v_1, uvec4(65535u)))) << mix(uvec4(0u), uvec4(8u), lessThanEqual((v_1 << mix(uvec4(0u), uvec4(16u), lessThanEqual(v_1, uvec4(65535u)))), uvec4(16777215u)))), uvec4(268435455u)))), uvec4(1073741823u)))), uvec4(2147483647u))) | mix(uvec4(0u), uvec4(1u), equal(((((v_1 << mix(uvec4(0u), uvec4(16u), lessThanEqual(v_1, uvec4(65535u)))) << mix(uvec4(0u), uvec4(8u), lessThanEqual((v_1 << mix(uvec4(0u), uvec4(16u), lessThanEqual(v_1, uvec4(65535u)))), uvec4(16777215u)))) << mix(uvec4(0u), uvec4(4u), lessThanEqual(((v_1 << mix(uvec4(0u), uvec4(16u), lessThanEqual(v_1, uvec4(65535u)))) << mix(uvec4(0u), uvec4(8u), lessThanEqual((v_1 << mix(uvec4(0u), uvec4(16u), lessThanEqual(v_1, uvec4(65535u)))), uvec4(16777215u)))), uvec4(268435455u)))) << mix(uvec4(0u), uvec4(2u), lessThanEqual((((v_1 << mix(uvec4(0u), uvec4(16u), lessThanEqual(v_1, uvec4(65535u)))) << mix(uvec4(0u), uvec4(8u), lessThanEqual((v_1 << mix(uvec4(0u), uvec4(16u), lessThanEqual(v_1, uvec4(65535u)))), uvec4(16777215u)))) << mix(uvec4(0u), uvec4(4u), lessThanEqual(((v_1 << mix(uvec4(0u), uvec4(16u), lessThanEqual(v_1, uvec4(65535u)))) << mix(uvec4(0u), uvec4(8u), lessThanEqual((v_1 << mix(uvec4(0u), uvec4(16u), lessThanEqual(v_1, uvec4(65535u)))), uvec4(16777215u)))), uvec4(268435455u)))), uvec4(1073741823u)))), uvec4(0u)))))))) + mix(uvec4(0u), uvec4(1u), equal(((((v_1 << mix(uvec4(0u), uvec4(16u), lessThanEqual(v_1, uvec4(65535u)))) << mix(uvec4(0u), uvec4(8u), lessThanEqual((v_1 << mix(uvec4(0u), uvec4(16u), lessThanEqual(v_1, uvec4(65535u)))), uvec4(16777215u)))) << mix(uvec4(0u), uvec4(4u), lessThanEqual(((v_1 << mix(uvec4(0u), uvec4(16u), lessThanEqual(v_1, uvec4(65535u)))) << mix(uvec4(0u), uvec4(8u), lessThanEqual((v_1 << mix(uvec4(0u), uvec4(16u), lessThanEqual(v_1, uvec4(65535u)))), uvec4(16777215u)))), uvec4(268435455u)))) << mix(uvec4(0u), uvec4(2u), lessThanEqual((((v_1 << mix(uvec4(0u), uvec4(16u), lessThanEqual(v_1, uvec4(65535u)))) << mix(uvec4(0u), uvec4(8u), lessThanEqual((v_1 << mix(uvec4(0u), uvec4(16u), lessThanEqual(v_1, uvec4(65535u)))), uvec4(16777215u)))) << mix(uvec4(0u), uvec4(4u), lessThanEqual(((v_1 << mix(uvec4(0u), uvec4(16u), lessThanEqual(v_1, uvec4(65535u)))) << mix(uvec4(0u), uvec4(8u), lessThanEqual((v_1 << mix(uvec4(0u), uvec4(16u), lessThanEqual(v_1, uvec4(65535u)))), uvec4(16777215u)))), uvec4(268435455u)))), uvec4(1073741823u)))), uvec4(0u))));
return res;
}
void main() {
v.inner = countLeadingZeros_f70103();
}
//
// compute_main
//
#version 310 es
layout(binding = 0, std430)
buffer prevent_dce_block_1_ssbo {
uvec4 inner;
} v;
uvec4 countLeadingZeros_f70103() {
uvec4 arg_0 = uvec4(1u);
uvec4 v_1 = arg_0;
uvec4 res = ((mix(uvec4(0u), uvec4(16u), lessThanEqual(v_1, uvec4(65535u))) | (mix(uvec4(0u), uvec4(8u), lessThanEqual((v_1 << mix(uvec4(0u), uvec4(16u), lessThanEqual(v_1, uvec4(65535u)))), uvec4(16777215u))) | (mix(uvec4(0u), uvec4(4u), lessThanEqual(((v_1 << mix(uvec4(0u), uvec4(16u), lessThanEqual(v_1, uvec4(65535u)))) << mix(uvec4(0u), uvec4(8u), lessThanEqual((v_1 << mix(uvec4(0u), uvec4(16u), lessThanEqual(v_1, uvec4(65535u)))), uvec4(16777215u)))), uvec4(268435455u))) | (mix(uvec4(0u), uvec4(2u), lessThanEqual((((v_1 << mix(uvec4(0u), uvec4(16u), lessThanEqual(v_1, uvec4(65535u)))) << mix(uvec4(0u), uvec4(8u), lessThanEqual((v_1 << mix(uvec4(0u), uvec4(16u), lessThanEqual(v_1, uvec4(65535u)))), uvec4(16777215u)))) << mix(uvec4(0u), uvec4(4u), lessThanEqual(((v_1 << mix(uvec4(0u), uvec4(16u), lessThanEqual(v_1, uvec4(65535u)))) << mix(uvec4(0u), uvec4(8u), lessThanEqual((v_1 << mix(uvec4(0u), uvec4(16u), lessThanEqual(v_1, uvec4(65535u)))), uvec4(16777215u)))), uvec4(268435455u)))), uvec4(1073741823u))) | (mix(uvec4(0u), uvec4(1u), lessThanEqual(((((v_1 << mix(uvec4(0u), uvec4(16u), lessThanEqual(v_1, uvec4(65535u)))) << mix(uvec4(0u), uvec4(8u), lessThanEqual((v_1 << mix(uvec4(0u), uvec4(16u), lessThanEqual(v_1, uvec4(65535u)))), uvec4(16777215u)))) << mix(uvec4(0u), uvec4(4u), lessThanEqual(((v_1 << mix(uvec4(0u), uvec4(16u), lessThanEqual(v_1, uvec4(65535u)))) << mix(uvec4(0u), uvec4(8u), lessThanEqual((v_1 << mix(uvec4(0u), uvec4(16u), lessThanEqual(v_1, uvec4(65535u)))), uvec4(16777215u)))), uvec4(268435455u)))) << mix(uvec4(0u), uvec4(2u), lessThanEqual((((v_1 << mix(uvec4(0u), uvec4(16u), lessThanEqual(v_1, uvec4(65535u)))) << mix(uvec4(0u), uvec4(8u), lessThanEqual((v_1 << mix(uvec4(0u), uvec4(16u), lessThanEqual(v_1, uvec4(65535u)))), uvec4(16777215u)))) << mix(uvec4(0u), uvec4(4u), lessThanEqual(((v_1 << mix(uvec4(0u), uvec4(16u), lessThanEqual(v_1, uvec4(65535u)))) << mix(uvec4(0u), uvec4(8u), lessThanEqual((v_1 << mix(uvec4(0u), uvec4(16u), lessThanEqual(v_1, uvec4(65535u)))), uvec4(16777215u)))), uvec4(268435455u)))), uvec4(1073741823u)))), uvec4(2147483647u))) | mix(uvec4(0u), uvec4(1u), equal(((((v_1 << mix(uvec4(0u), uvec4(16u), lessThanEqual(v_1, uvec4(65535u)))) << mix(uvec4(0u), uvec4(8u), lessThanEqual((v_1 << mix(uvec4(0u), uvec4(16u), lessThanEqual(v_1, uvec4(65535u)))), uvec4(16777215u)))) << mix(uvec4(0u), uvec4(4u), lessThanEqual(((v_1 << mix(uvec4(0u), uvec4(16u), lessThanEqual(v_1, uvec4(65535u)))) << mix(uvec4(0u), uvec4(8u), lessThanEqual((v_1 << mix(uvec4(0u), uvec4(16u), lessThanEqual(v_1, uvec4(65535u)))), uvec4(16777215u)))), uvec4(268435455u)))) << mix(uvec4(0u), uvec4(2u), lessThanEqual((((v_1 << mix(uvec4(0u), uvec4(16u), lessThanEqual(v_1, uvec4(65535u)))) << mix(uvec4(0u), uvec4(8u), lessThanEqual((v_1 << mix(uvec4(0u), uvec4(16u), lessThanEqual(v_1, uvec4(65535u)))), uvec4(16777215u)))) << mix(uvec4(0u), uvec4(4u), lessThanEqual(((v_1 << mix(uvec4(0u), uvec4(16u), lessThanEqual(v_1, uvec4(65535u)))) << mix(uvec4(0u), uvec4(8u), lessThanEqual((v_1 << mix(uvec4(0u), uvec4(16u), lessThanEqual(v_1, uvec4(65535u)))), uvec4(16777215u)))), uvec4(268435455u)))), uvec4(1073741823u)))), uvec4(0u)))))))) + mix(uvec4(0u), uvec4(1u), equal(((((v_1 << mix(uvec4(0u), uvec4(16u), lessThanEqual(v_1, uvec4(65535u)))) << mix(uvec4(0u), uvec4(8u), lessThanEqual((v_1 << mix(uvec4(0u), uvec4(16u), lessThanEqual(v_1, uvec4(65535u)))), uvec4(16777215u)))) << mix(uvec4(0u), uvec4(4u), lessThanEqual(((v_1 << mix(uvec4(0u), uvec4(16u), lessThanEqual(v_1, uvec4(65535u)))) << mix(uvec4(0u), uvec4(8u), lessThanEqual((v_1 << mix(uvec4(0u), uvec4(16u), lessThanEqual(v_1, uvec4(65535u)))), uvec4(16777215u)))), uvec4(268435455u)))) << mix(uvec4(0u), uvec4(2u), lessThanEqual((((v_1 << mix(uvec4(0u), uvec4(16u), lessThanEqual(v_1, uvec4(65535u)))) << mix(uvec4(0u), uvec4(8u), lessThanEqual((v_1 << mix(uvec4(0u), uvec4(16u), lessThanEqual(v_1, uvec4(65535u)))), uvec4(16777215u)))) << mix(uvec4(0u), uvec4(4u), lessThanEqual(((v_1 << mix(uvec4(0u), uvec4(16u), lessThanEqual(v_1, uvec4(65535u)))) << mix(uvec4(0u), uvec4(8u), lessThanEqual((v_1 << mix(uvec4(0u), uvec4(16u), lessThanEqual(v_1, uvec4(65535u)))), uvec4(16777215u)))), uvec4(268435455u)))), uvec4(1073741823u)))), uvec4(0u))));
return res;
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
v.inner = countLeadingZeros_f70103();
}
//
// vertex_main
//
#version 310 es
struct VertexOutput {
vec4 pos;
uvec4 prevent_dce;
};
layout(location = 0) flat out uvec4 vertex_main_loc0_Output;
uvec4 countLeadingZeros_f70103() {
uvec4 arg_0 = uvec4(1u);
uvec4 v = arg_0;
uvec4 res = ((mix(uvec4(0u), uvec4(16u), lessThanEqual(v, uvec4(65535u))) | (mix(uvec4(0u), uvec4(8u), lessThanEqual((v << mix(uvec4(0u), uvec4(16u), lessThanEqual(v, uvec4(65535u)))), uvec4(16777215u))) | (mix(uvec4(0u), uvec4(4u), lessThanEqual(((v << mix(uvec4(0u), uvec4(16u), lessThanEqual(v, uvec4(65535u)))) << mix(uvec4(0u), uvec4(8u), lessThanEqual((v << mix(uvec4(0u), uvec4(16u), lessThanEqual(v, uvec4(65535u)))), uvec4(16777215u)))), uvec4(268435455u))) | (mix(uvec4(0u), uvec4(2u), lessThanEqual((((v << mix(uvec4(0u), uvec4(16u), lessThanEqual(v, uvec4(65535u)))) << mix(uvec4(0u), uvec4(8u), lessThanEqual((v << mix(uvec4(0u), uvec4(16u), lessThanEqual(v, uvec4(65535u)))), uvec4(16777215u)))) << mix(uvec4(0u), uvec4(4u), lessThanEqual(((v << mix(uvec4(0u), uvec4(16u), lessThanEqual(v, uvec4(65535u)))) << mix(uvec4(0u), uvec4(8u), lessThanEqual((v << mix(uvec4(0u), uvec4(16u), lessThanEqual(v, uvec4(65535u)))), uvec4(16777215u)))), uvec4(268435455u)))), uvec4(1073741823u))) | (mix(uvec4(0u), uvec4(1u), lessThanEqual(((((v << mix(uvec4(0u), uvec4(16u), lessThanEqual(v, uvec4(65535u)))) << mix(uvec4(0u), uvec4(8u), lessThanEqual((v << mix(uvec4(0u), uvec4(16u), lessThanEqual(v, uvec4(65535u)))), uvec4(16777215u)))) << mix(uvec4(0u), uvec4(4u), lessThanEqual(((v << mix(uvec4(0u), uvec4(16u), lessThanEqual(v, uvec4(65535u)))) << mix(uvec4(0u), uvec4(8u), lessThanEqual((v << mix(uvec4(0u), uvec4(16u), lessThanEqual(v, uvec4(65535u)))), uvec4(16777215u)))), uvec4(268435455u)))) << mix(uvec4(0u), uvec4(2u), lessThanEqual((((v << mix(uvec4(0u), uvec4(16u), lessThanEqual(v, uvec4(65535u)))) << mix(uvec4(0u), uvec4(8u), lessThanEqual((v << mix(uvec4(0u), uvec4(16u), lessThanEqual(v, uvec4(65535u)))), uvec4(16777215u)))) << mix(uvec4(0u), uvec4(4u), lessThanEqual(((v << mix(uvec4(0u), uvec4(16u), lessThanEqual(v, uvec4(65535u)))) << mix(uvec4(0u), uvec4(8u), lessThanEqual((v << mix(uvec4(0u), uvec4(16u), lessThanEqual(v, uvec4(65535u)))), uvec4(16777215u)))), uvec4(268435455u)))), uvec4(1073741823u)))), uvec4(2147483647u))) | mix(uvec4(0u), uvec4(1u), equal(((((v << mix(uvec4(0u), uvec4(16u), lessThanEqual(v, uvec4(65535u)))) << mix(uvec4(0u), uvec4(8u), lessThanEqual((v << mix(uvec4(0u), uvec4(16u), lessThanEqual(v, uvec4(65535u)))), uvec4(16777215u)))) << mix(uvec4(0u), uvec4(4u), lessThanEqual(((v << mix(uvec4(0u), uvec4(16u), lessThanEqual(v, uvec4(65535u)))) << mix(uvec4(0u), uvec4(8u), lessThanEqual((v << mix(uvec4(0u), uvec4(16u), lessThanEqual(v, uvec4(65535u)))), uvec4(16777215u)))), uvec4(268435455u)))) << mix(uvec4(0u), uvec4(2u), lessThanEqual((((v << mix(uvec4(0u), uvec4(16u), lessThanEqual(v, uvec4(65535u)))) << mix(uvec4(0u), uvec4(8u), lessThanEqual((v << mix(uvec4(0u), uvec4(16u), lessThanEqual(v, uvec4(65535u)))), uvec4(16777215u)))) << mix(uvec4(0u), uvec4(4u), lessThanEqual(((v << mix(uvec4(0u), uvec4(16u), lessThanEqual(v, uvec4(65535u)))) << mix(uvec4(0u), uvec4(8u), lessThanEqual((v << mix(uvec4(0u), uvec4(16u), lessThanEqual(v, uvec4(65535u)))), uvec4(16777215u)))), uvec4(268435455u)))), uvec4(1073741823u)))), uvec4(0u)))))))) + mix(uvec4(0u), uvec4(1u), equal(((((v << mix(uvec4(0u), uvec4(16u), lessThanEqual(v, uvec4(65535u)))) << mix(uvec4(0u), uvec4(8u), lessThanEqual((v << mix(uvec4(0u), uvec4(16u), lessThanEqual(v, uvec4(65535u)))), uvec4(16777215u)))) << mix(uvec4(0u), uvec4(4u), lessThanEqual(((v << mix(uvec4(0u), uvec4(16u), lessThanEqual(v, uvec4(65535u)))) << mix(uvec4(0u), uvec4(8u), lessThanEqual((v << mix(uvec4(0u), uvec4(16u), lessThanEqual(v, uvec4(65535u)))), uvec4(16777215u)))), uvec4(268435455u)))) << mix(uvec4(0u), uvec4(2u), lessThanEqual((((v << mix(uvec4(0u), uvec4(16u), lessThanEqual(v, uvec4(65535u)))) << mix(uvec4(0u), uvec4(8u), lessThanEqual((v << mix(uvec4(0u), uvec4(16u), lessThanEqual(v, uvec4(65535u)))), uvec4(16777215u)))) << mix(uvec4(0u), uvec4(4u), lessThanEqual(((v << mix(uvec4(0u), uvec4(16u), lessThanEqual(v, uvec4(65535u)))) << mix(uvec4(0u), uvec4(8u), lessThanEqual((v << mix(uvec4(0u), uvec4(16u), lessThanEqual(v, uvec4(65535u)))), uvec4(16777215u)))), uvec4(268435455u)))), uvec4(1073741823u)))), uvec4(0u))));
return res;
}
VertexOutput vertex_main_inner() {
VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
tint_symbol.pos = vec4(0.0f);
tint_symbol.prevent_dce = countLeadingZeros_f70103();
return tint_symbol;
}
void main() {
VertexOutput v_1 = vertex_main_inner();
gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
vertex_main_loc0_Output = v_1.prevent_dce;
gl_PointSize = 1.0f;
}