| layout(binding = 0, std430) |
| buffer f_prevent_dce_block_ssbo { |
| layout(binding = 0, rgba8) uniform highp writeonly image2DArray arg_0; |
| uvec2 textureDimensions_d1b882() { |
| uvec2 res = uvec2(imageSize(arg_0).xy); |
| v.inner = textureDimensions_d1b882(); |
| layout(binding = 0, std430) |
| buffer prevent_dce_block_1_ssbo { |
| layout(binding = 0, rgba8) uniform highp writeonly image2DArray arg_0; |
| uvec2 textureDimensions_d1b882() { |
| uvec2 res = uvec2(imageSize(arg_0).xy); |
| layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; |
| v.inner = textureDimensions_d1b882(); |