| [numthreads(1, 1, 1)] |
| void unused_entry_point() { |
| return; |
| } |
| |
| RWByteAddressBuffer buffer : register(u0); |
| static uint v = 0u; |
| |
| int idx1() { |
| v = (v + 1u); |
| return 1; |
| } |
| |
| int idx2() { |
| v = (v + 1u); |
| return 2; |
| } |
| |
| int idx3() { |
| v = (v + 1u); |
| return 3; |
| } |
| |
| int idx4() { |
| v = (v + 1u); |
| return 4; |
| } |
| |
| int idx5() { |
| v = (v + 1u); |
| return 0; |
| } |
| |
| int idx6() { |
| v = (v + 1u); |
| return 2; |
| } |
| |
| void main() { |
| { |
| int tint_symbol_save = idx1(); |
| int tint_symbol_save_1 = idx2(); |
| int tint_symbol_1 = idx3(); |
| buffer.Store((((64u * uint(tint_symbol_save)) + (16u * uint(tint_symbol_save_1))) + (4u * uint(tint_symbol_1))), asuint((asint(buffer.Load((((64u * uint(tint_symbol_save)) + (16u * uint(tint_symbol_save_1))) + (4u * uint(tint_symbol_1))))) + 1))); |
| while (true) { |
| if (!((v < 10u))) { |
| break; |
| } |
| { |
| } |
| { |
| int tint_symbol_2_save = idx4(); |
| int tint_symbol_2_save_1 = idx5(); |
| int tint_symbol_3 = idx6(); |
| buffer.Store((((64u * uint(tint_symbol_2_save)) + (16u * uint(tint_symbol_2_save_1))) + (4u * uint(tint_symbol_3))), asuint((asint(buffer.Load((((64u * uint(tint_symbol_2_save)) + (16u * uint(tint_symbol_2_save_1))) + (4u * uint(tint_symbol_3))))) + 1))); |
| } |
| } |
| } |
| } |