blob: 6b7be62a8fcfc3a24e2510a1b3b79c0f1e9ab633 [file] [log] [blame]
SKIP: FAILED
#include <metal_stdlib>
using namespace metal;
texture1d<float, access::write> x_10;
void main_1() {
}
fragment void tint_symbol() {
main_1();
}
program_source:4:33: error: program scope variable must reside in constant address space
texture1d<float, access::write> x_10;
^