blob: 738afad85fb131f280892d6d492f012528e7b842 [file] [log] [blame]
SKIP: FAILED
../../src/tint/lang/msl/writer/printer/printer.cc:500 internal compiler error: strided_arr = struct @align(4) {
el:i32 @offset(0)
}
buf0 = struct @align(4) {
x_GLF_uniform_int_values:array<strided_arr, 7> @offset(0)
}
strided_arr_1 = struct @align(4) {
el:f32 @offset(0)
}
buf1 = struct @align(4) {
x_GLF_uniform_float_values:array<strided_arr_1, 3> @offset(0)
}
main_out = struct @align(16) {
x_GLF_color_1:vec4<f32> @offset(0), @location(0)
}
$B1: { # root
%x_6:ptr<uniform, buf0, read> = var @binding_point(0, 0)
%x_8:ptr<uniform, buf1, read> = var @binding_point(0, 1)
%x_GLF_color:ptr<private, vec4<f32>, read_write> = var
}
%main_1 = func():void {
$B2: {
%sums:ptr<function, array<f32, 2>, read_write> = var
%a:ptr<function, i32, read_write> = var
%b:ptr<function, i32, read_write> = var
%c:ptr<function, i32, read_write> = var
%d:ptr<function, i32, read_write> = var
%e:ptr<function, i32, read_write> = var
%f:ptr<function, i32, read_write> = var
%g:ptr<function, i32, read_write> = var
%h:ptr<function, i32, read_write> = var
%i:ptr<function, i32, read_write> = var
%j:ptr<function, i32, read_write> = var
%x_215:ptr<function, bool, read_write> = var
%x_216_phi:ptr<function, bool, read_write> = var
%18:ptr<uniform, i32, read> = access %x_6, 0u, 1i, 0u
%19:i32 = load %18
%x_20:i32 = let %19
%21:ptr<uniform, f32, read> = access %x_8, 0u, 0i, 0u
%22:f32 = load %21
%x_110:f32 = let %22
%24:ptr<function, f32, read_write> = access %sums, %x_20
store %24, %x_110
%25:ptr<uniform, i32, read> = access %x_6, 0u, 2i, 0u
%26:i32 = load %25
%x_22:i32 = let %26
%28:ptr<uniform, f32, read> = access %x_8, 0u, 0i, 0u
%29:f32 = load %28
%x_114:f32 = let %29
%31:ptr<function, f32, read_write> = access %sums, %x_22
store %31, %x_114
%32:ptr<uniform, i32, read> = access %x_6, 0u, 1i, 0u
%33:i32 = load %32
%x_23:i32 = let %33
store %a, %x_23
loop [b: $B3, c: $B4] { # loop_1
$B3: { # body
%35:i32 = load %a
%x_24:i32 = let %35
%37:ptr<uniform, i32, read> = access %x_6, 0u, 0i, 0u
%38:i32 = load %37
%x_25:i32 = let %38
%40:bool = lt %x_24, %x_25
if %40 [t: $B5, f: $B6] { # if_1
$B5: { # true
exit_if # if_1
}
$B6: { # false
exit_loop # loop_1
}
}
%41:ptr<uniform, i32, read> = access %x_6, 0u, 5i, 0u
%42:i32 = load %41
%x_26:i32 = let %42
store %b, %x_26
loop [b: $B7, c: $B8] { # loop_2
$B7: { # body
%44:i32 = load %b
%x_27:i32 = let %44
%46:ptr<uniform, i32, read> = access %x_6, 0u, 3i, 0u
%47:i32 = load %46
%x_28:i32 = let %47
%49:bool = lt %x_27, %x_28
if %49 [t: $B9, f: $B10] { # if_2
$B9: { # true
exit_if # if_2
}
$B10: { # false
exit_loop # loop_2
}
}
%50:ptr<uniform, i32, read> = access %x_6, 0u, 6i, 0u
%51:i32 = load %50
%x_29:i32 = let %51
store %c, %x_29
loop [b: $B11, c: $B12] { # loop_3
$B11: { # body
%53:i32 = load %c
%x_30:i32 = let %53
%55:ptr<uniform, i32, read> = access %x_6, 0u, 4i, 0u
%56:i32 = load %55
%x_31:i32 = let %56
%58:bool = lte %x_30, %x_31
if %58 [t: $B13, f: $B14] { # if_3
$B13: { # true
exit_if # if_3
}
$B14: { # false
exit_loop # loop_3
}
}
%59:ptr<uniform, i32, read> = access %x_6, 0u, 1i, 0u
%60:i32 = load %59
%x_32:i32 = let %60
store %d, %x_32
loop [b: $B15, c: $B16] { # loop_4
$B15: { # body
%62:i32 = load %d
%x_33:i32 = let %62
%64:ptr<uniform, i32, read> = access %x_6, 0u, 6i, 0u
%65:i32 = load %64
%x_34:i32 = let %65
%67:bool = lt %x_33, %x_34
if %67 [t: $B17, f: $B18] { # if_4
$B17: { # true
exit_if # if_4
}
$B18: { # false
exit_loop # loop_4
}
}
%68:ptr<uniform, i32, read> = access %x_6, 0u, 0i, 0u
%69:i32 = load %68
%x_35:i32 = let %69
store %e, %x_35
loop [b: $B19, c: $B20] { # loop_5
$B19: { # body
%71:i32 = load %e
%x_36:i32 = let %71
%73:ptr<uniform, i32, read> = access %x_6, 0u, 4i, 0u
%74:i32 = load %73
%x_37:i32 = let %74
%76:bool = lte %x_36, %x_37
if %76 [t: $B21, f: $B22] { # if_5
$B21: { # true
exit_if # if_5
}
$B22: { # false
exit_loop # loop_5
}
}
%77:ptr<uniform, i32, read> = access %x_6, 0u, 1i, 0u
%78:i32 = load %77
%x_38:i32 = let %78
store %f, %x_38
loop [b: $B23, c: $B24] { # loop_6
$B23: { # body
%80:i32 = load %f
%x_39:i32 = let %80
%82:ptr<uniform, i32, read> = access %x_6, 0u, 0i, 0u
%83:i32 = load %82
%x_40:i32 = let %83
%85:bool = lt %x_39, %x_40
if %85 [t: $B25, f: $B26] { # if_6
$B25: { # true
exit_if # if_6
}
$B26: { # false
exit_loop # loop_6
}
}
%86:ptr<uniform, i32, read> = access %x_6, 0u, 1i, 0u
%87:i32 = load %86
%x_41:i32 = let %87
store %g, %x_41
loop [b: $B27, c: $B28] { # loop_7
$B27: { # body
%89:i32 = load %g
%x_42:i32 = let %89
%91:ptr<uniform, i32, read> = access %x_6, 0u, 6i, 0u
%92:i32 = load %91
%x_43:i32 = let %92
%94:bool = lt %x_42, %x_43
if %94 [t: $B29, f: $B30] { # if_7
$B29: { # true
exit_if # if_7
}
$B30: { # false
exit_loop # loop_7
}
}
%95:ptr<uniform, i32, read> = access %x_6, 0u, 1i, 0u
%96:i32 = load %95
%x_44:i32 = let %96
store %h, %x_44
loop [b: $B31, c: $B32] { # loop_8
$B31: { # body
%98:i32 = load %h
%x_45:i32 = let %98
%100:ptr<uniform, i32, read> = access %x_6, 0u, 0i, 0u
%101:i32 = load %100
%x_46:i32 = let %101
%103:bool = lt %x_45, %x_46
if %103 [t: $B33, f: $B34] { # if_8
$B33: { # true
exit_if # if_8
}
$B34: { # false
exit_loop # loop_8
}
}
%104:ptr<uniform, i32, read> = access %x_6, 0u, 1i, 0u
%105:i32 = load %104
%x_47:i32 = let %105
store %i, %x_47
loop [b: $B35, c: $B36] { # loop_9
$B35: { # body
%107:i32 = load %i
%x_48:i32 = let %107
%109:ptr<uniform, i32, read> = access %x_6, 0u, 4i, 0u
%110:i32 = load %109
%x_49:i32 = let %110
%112:bool = lt %x_48, %x_49
if %112 [t: $B37, f: $B38] { # if_9
$B37: { # true
exit_if # if_9
}
$B38: { # false
exit_loop # loop_9
}
}
%113:ptr<uniform, i32, read> = access %x_6, 0u, 0i, 0u
%114:i32 = load %113
%x_50:i32 = let %114
store %j, %x_50
loop [b: $B39, c: $B40] { # loop_10
$B39: { # body
%116:i32 = load %j
%x_51:i32 = let %116
%118:ptr<uniform, i32, read> = access %x_6, 0u, 1i, 0u
%119:i32 = load %118
%x_52:i32 = let %119
%121:bool = gt %x_51, %x_52
if %121 [t: $B41, f: $B42] { # if_10
$B41: { # true
exit_if # if_10
}
$B42: { # false
exit_loop # loop_10
}
}
%122:i32 = load %a
%x_53:i32 = let %122
%124:ptr<uniform, f32, read> = access %x_8, 0u, 2i, 0u
%125:f32 = load %124
%x_197:f32 = let %125
%127:ptr<function, f32, read_write> = access %sums, %x_53
%128:f32 = load %127
%x_199:f32 = let %128
%130:ptr<function, f32, read_write> = access %sums, %x_53
%131:f32 = add %x_199, %x_197
store %130, %131
continue # -> $B40
}
$B40: { # continuing
%132:i32 = load %j
%x_54:i32 = let %132
%134:i32 = sub %x_54, 1i
store %j, %134
next_iteration # -> $B39
}
}
continue # -> $B36
}
$B36: { # continuing
%135:i32 = load %i
%x_56:i32 = let %135
%137:i32 = add %x_56, 1i
store %i, %137
next_iteration # -> $B35
}
}
continue # -> $B32
}
$B32: { # continuing
%138:i32 = load %h
%x_58:i32 = let %138
%140:i32 = add %x_58, 1i
store %h, %140
next_iteration # -> $B31
}
}
continue # -> $B28
}
$B28: { # continuing
%141:i32 = load %g
%x_60:i32 = let %141
%143:i32 = add %x_60, 1i
store %g, %143
next_iteration # -> $B27
}
}
continue # -> $B24
}
$B24: { # continuing
%144:i32 = load %f
%x_62:i32 = let %144
%146:i32 = add %x_62, 1i
store %f, %146
next_iteration # -> $B23
}
}
continue # -> $B20
}
$B20: { # continuing
%147:i32 = load %e
%x_64:i32 = let %147
%149:i32 = add %x_64, 1i
store %e, %149
next_iteration # -> $B19
}
}
continue # -> $B16
}
$B16: { # continuing
%150:i32 = load %d
%x_66:i32 = let %150
%152:i32 = add %x_66, 1i
store %d, %152
next_iteration # -> $B15
}
}
continue # -> $B12
}
$B12: { # continuing
%153:i32 = load %c
%x_68:i32 = let %153
%155:i32 = add %x_68, 1i
store %c, %155
next_iteration # -> $B11
}
}
continue # -> $B8
}
$B8: { # continuing
%156:i32 = load %b
%x_70:i32 = let %156
%158:i32 = add %x_70, 1i
store %b, %158
next_iteration # -> $B7
}
}
continue # -> $B4
}
$B4: { # continuing
%159:i32 = load %a
%x_72:i32 = let %159
%161:i32 = add %x_72, 1i
store %a, %161
next_iteration # -> $B3
}
}
%162:ptr<uniform, i32, read> = access %x_6, 0u, 1i, 0u
%163:i32 = load %162
%x_74:i32 = let %163
%165:ptr<function, f32, read_write> = access %sums, %x_74
%166:f32 = load %165
%x_204:f32 = let %166
%168:ptr<uniform, f32, read> = access %x_8, 0u, 1i, 0u
%169:f32 = load %168
%x_206:f32 = let %169
%171:bool = eq %x_204, %x_206
%x_207:bool = let %171
store %x_216_phi, %x_207
if %x_207 [t: $B43] { # if_11
$B43: { # true
%173:ptr<uniform, i32, read> = access %x_6, 0u, 2i, 0u
%174:i32 = load %173
%x_75:i32 = let %174
%176:ptr<function, f32, read_write> = access %sums, %x_75
%177:f32 = load %176
%x_212:f32 = let %177
%179:ptr<uniform, f32, read> = access %x_8, 0u, 1i, 0u
%180:f32 = load %179
%x_214:f32 = let %180
%182:bool = eq %x_212, %x_214
store %x_215, %182
%183:bool = load %x_215
store %x_216_phi, %183
exit_if # if_11
}
}
%184:bool = load %x_216_phi
%x_216:bool = let %184
if %x_216 [t: $B44, f: $B45] { # if_12
$B44: { # true
%186:ptr<uniform, i32, read> = access %x_6, 0u, 2i, 0u
%187:i32 = load %186
%x_76:i32 = let %187
%189:ptr<uniform, i32, read> = access %x_6, 0u, 1i, 0u
%190:i32 = load %189
%x_77:i32 = let %190
%192:ptr<uniform, i32, read> = access %x_6, 0u, 1i, 0u
%193:i32 = load %192
%x_78:i32 = let %193
%195:ptr<uniform, i32, read> = access %x_6, 0u, 2i, 0u
%196:i32 = load %195
%x_79:i32 = let %196
%198:f32 = convert %x_76
%199:f32 = let %198
%200:f32 = convert %x_77
%201:f32 = let %200
%202:f32 = convert %x_78
%203:f32 = let %202
%204:f32 = convert %x_79
%205:vec4<f32> = construct %199, %201, %203, %204
store %x_GLF_color, %205
exit_if # if_12
}
$B45: { # false
%206:ptr<uniform, i32, read> = access %x_6, 0u, 1i, 0u
%207:i32 = load %206
%x_80:i32 = let %207
%209:f32 = convert %x_80
%x_230:f32 = let %209
%211:vec4<f32> = construct %x_230, %x_230, %x_230, %x_230
store %x_GLF_color, %211
exit_if # if_12
}
}
ret
}
}
%tint_symbol = @fragment func():main_out {
$B46: {
%213:void = call %main_1
%214:vec4<f32> = load %x_GLF_color
%215:main_out = construct %214
ret %215
}
}
unhandled variable address space
********************************************************************
* The tint shader compiler has encountered an unexpected error. *
* *
* Please help us fix this issue by submitting a bug report at *
* crbug.com/tint with the source program that triggered the bug. *
********************************************************************