| SKIP: FAILED |
| |
| ../../src/tint/lang/msl/writer/printer/printer.cc:500 internal compiler error: buf0 = struct @align(8) { |
| injectionSwitch:vec2<f32> @offset(0) |
| } |
| |
| main_out = struct @align(16) { |
| x_GLF_color_1:vec4<f32> @offset(0), @location(0) |
| } |
| |
| $B1: { # root |
| %data:ptr<private, array<i32, 10>, read_write> = var |
| %temp:ptr<private, array<i32, 10>, read_write> = var |
| %x_28:ptr<uniform, buf0, read> = var @binding_point(0, 0) |
| %gl_FragCoord:ptr<private, vec4<f32>, read_write> = var |
| %x_GLF_color:ptr<private, vec4<f32>, read_write> = var |
| %continue_execution:ptr<private, bool, read_write> = var, true |
| } |
| |
| %merge_i1_i1_i1_ = func(%f:ptr<function, i32, read_write>, %mid:ptr<function, i32, read_write>, %to:ptr<function, i32, read_write>):void { |
| $B2: { |
| %k:ptr<function, i32, read_write> = var |
| %i:ptr<function, i32, read_write> = var |
| %j:ptr<function, i32, read_write> = var |
| %i_1:ptr<function, i32, read_write> = var |
| %15:i32 = load %f |
| %x_262:i32 = let %15 |
| store %k, %x_262 |
| %17:i32 = load %f |
| %x_263:i32 = let %17 |
| store %i, %x_263 |
| %19:i32 = load %mid |
| %x_264:i32 = let %19 |
| %21:i32 = add %x_264, 1i |
| store %j, %21 |
| loop [b: $B3, c: $B4] { # loop_1 |
| $B3: { # body |
| %22:i32 = load %i |
| %x_270:i32 = let %22 |
| %24:i32 = load %mid |
| %x_271:i32 = let %24 |
| %26:i32 = load %j |
| %x_273:i32 = let %26 |
| %28:i32 = load %to |
| %x_274:i32 = let %28 |
| %30:bool = lte %x_270, %x_271 |
| %31:bool = lte %x_273, %x_274 |
| %32:bool = and %30, %31 |
| if %32 [t: $B5, f: $B6] { # if_1 |
| $B5: { # true |
| exit_if # if_1 |
| } |
| $B6: { # false |
| exit_loop # loop_1 |
| } |
| } |
| %33:i32 = load %i |
| %x_278:i32 = let %33 |
| %35:ptr<private, i32, read_write> = access %data, %x_278 |
| %36:i32 = load %35 |
| %x_280:i32 = let %36 |
| %38:i32 = load %j |
| %x_281:i32 = let %38 |
| %40:ptr<private, i32, read_write> = access %data, %x_281 |
| %41:i32 = load %40 |
| %x_283:i32 = let %41 |
| %43:bool = lt %x_280, %x_283 |
| if %43 [t: $B7, f: $B8] { # if_2 |
| $B7: { # true |
| %44:i32 = load %k |
| %x_288:i32 = let %44 |
| %46:i32 = add %x_288, 1i |
| store %k, %46 |
| %47:i32 = load %i |
| %x_290:i32 = let %47 |
| %49:i32 = add %x_290, 1i |
| store %i, %49 |
| %50:ptr<private, i32, read_write> = access %data, %x_290 |
| %51:i32 = load %50 |
| %x_293:i32 = let %51 |
| %53:ptr<private, i32, read_write> = access %temp, %x_288 |
| store %53, %x_293 |
| exit_if # if_2 |
| } |
| $B8: { # false |
| %54:i32 = load %k |
| %x_295:i32 = let %54 |
| %56:i32 = add %x_295, 1i |
| store %k, %56 |
| %57:i32 = load %j |
| %x_297:i32 = let %57 |
| %59:i32 = add %x_297, 1i |
| store %j, %59 |
| %60:ptr<private, i32, read_write> = access %data, %x_297 |
| %61:i32 = load %60 |
| %x_300:i32 = let %61 |
| %63:ptr<private, i32, read_write> = access %temp, %x_295 |
| store %63, %x_300 |
| exit_if # if_2 |
| } |
| } |
| continue # -> $B4 |
| } |
| $B4: { # continuing |
| next_iteration # -> $B3 |
| } |
| } |
| loop [b: $B9, c: $B10] { # loop_2 |
| $B9: { # body |
| %64:i32 = load %i |
| %x_306:i32 = let %64 |
| %66:i32 = load %i |
| %x_308:i32 = let %66 |
| %68:i32 = load %mid |
| %x_309:i32 = let %68 |
| %70:bool = lt %x_306, 10i |
| %71:bool = lte %x_308, %x_309 |
| %72:bool = and %70, %71 |
| if %72 [t: $B11, f: $B12] { # if_3 |
| $B11: { # true |
| exit_if # if_3 |
| } |
| $B12: { # false |
| exit_loop # loop_2 |
| } |
| } |
| %73:i32 = load %k |
| %x_313:i32 = let %73 |
| %75:i32 = add %x_313, 1i |
| store %k, %75 |
| %76:i32 = load %i |
| %x_315:i32 = let %76 |
| %78:i32 = add %x_315, 1i |
| store %i, %78 |
| %79:ptr<private, i32, read_write> = access %data, %x_315 |
| %80:i32 = load %79 |
| %x_318:i32 = let %80 |
| %82:ptr<private, i32, read_write> = access %temp, %x_313 |
| store %82, %x_318 |
| continue # -> $B10 |
| } |
| $B10: { # continuing |
| next_iteration # -> $B9 |
| } |
| } |
| %83:i32 = load %f |
| %x_320:i32 = let %83 |
| store %i_1, %x_320 |
| loop [b: $B13, c: $B14] { # loop_3 |
| $B13: { # body |
| %85:i32 = load %i_1 |
| %x_325:i32 = let %85 |
| %87:i32 = load %to |
| %x_326:i32 = let %87 |
| %89:bool = lte %x_325, %x_326 |
| if %89 [t: $B15, f: $B16] { # if_4 |
| $B15: { # true |
| exit_if # if_4 |
| } |
| $B16: { # false |
| exit_loop # loop_3 |
| } |
| } |
| %90:i32 = load %i_1 |
| %x_329:i32 = let %90 |
| %92:i32 = load %i_1 |
| %x_330:i32 = let %92 |
| %94:ptr<private, i32, read_write> = access %temp, %x_330 |
| %95:i32 = load %94 |
| %x_332:i32 = let %95 |
| %97:ptr<private, i32, read_write> = access %data, %x_329 |
| store %97, %x_332 |
| continue # -> $B14 |
| } |
| $B14: { # continuing |
| %98:i32 = load %i_1 |
| %x_334:i32 = let %98 |
| %100:i32 = add %x_334, 1i |
| store %i_1, %100 |
| next_iteration # -> $B13 |
| } |
| } |
| ret |
| } |
| } |
| %mergeSort_ = func():void { |
| $B17: { |
| %low:ptr<function, i32, read_write> = var |
| %high:ptr<function, i32, read_write> = var |
| %m:ptr<function, i32, read_write> = var |
| %i_2:ptr<function, i32, read_write> = var |
| %f_1:ptr<function, i32, read_write> = var |
| %mid_1:ptr<function, i32, read_write> = var |
| %to_1:ptr<function, i32, read_write> = var |
| %param:ptr<function, i32, read_write> = var |
| %param_1:ptr<function, i32, read_write> = var |
| %param_2:ptr<function, i32, read_write> = var |
| store %low, 0i |
| store %high, 9i |
| store %m, 1i |
| loop [b: $B18, c: $B19] { # loop_4 |
| $B18: { # body |
| %112:i32 = load %m |
| %x_341:i32 = let %112 |
| %114:i32 = load %high |
| %x_342:i32 = let %114 |
| %116:bool = lte %x_341, %x_342 |
| if %116 [t: $B20, f: $B21] { # if_5 |
| $B20: { # true |
| exit_if # if_5 |
| } |
| $B21: { # false |
| exit_loop # loop_4 |
| } |
| } |
| %117:i32 = load %low |
| %x_345:i32 = let %117 |
| store %i_2, %x_345 |
| loop [b: $B22, c: $B23] { # loop_5 |
| $B22: { # body |
| %119:i32 = load %i_2 |
| %x_350:i32 = let %119 |
| %121:i32 = load %high |
| %x_351:i32 = let %121 |
| %123:bool = lt %x_350, %x_351 |
| if %123 [t: $B24, f: $B25] { # if_6 |
| $B24: { # true |
| exit_if # if_6 |
| } |
| $B25: { # false |
| exit_loop # loop_5 |
| } |
| } |
| %124:i32 = load %i_2 |
| %x_354:i32 = let %124 |
| store %f_1, %x_354 |
| %126:i32 = load %i_2 |
| %x_355:i32 = let %126 |
| %128:i32 = load %m |
| %x_356:i32 = let %128 |
| %130:i32 = add %x_355, %x_356 |
| %131:i32 = sub %130, 1i |
| store %mid_1, %131 |
| %132:i32 = load %i_2 |
| %x_359:i32 = let %132 |
| %134:i32 = load %m |
| %x_360:i32 = let %134 |
| %136:i32 = load %high |
| %x_364:i32 = let %136 |
| %138:i32 = mul 2i, %x_360 |
| %139:i32 = add %x_359, %138 |
| %140:i32 = sub %139, 1i |
| %141:i32 = min %140, %x_364 |
| store %to_1, %141 |
| %142:i32 = load %f_1 |
| %x_366:i32 = let %142 |
| store %param, %x_366 |
| %144:i32 = load %mid_1 |
| %x_367:i32 = let %144 |
| store %param_1, %x_367 |
| %146:i32 = load %to_1 |
| %x_368:i32 = let %146 |
| store %param_2, %x_368 |
| %148:void = call %merge_i1_i1_i1_, %param, %param_1, %param_2 |
| continue # -> $B23 |
| } |
| $B23: { # continuing |
| %149:i32 = load %m |
| %x_370:i32 = let %149 |
| %151:i32 = load %i_2 |
| %x_372:i32 = let %151 |
| %153:i32 = mul 2i, %x_370 |
| %154:i32 = add %x_372, %153 |
| store %i_2, %154 |
| next_iteration # -> $B22 |
| } |
| } |
| continue # -> $B19 |
| } |
| $B19: { # continuing |
| %155:i32 = load %m |
| %x_374:i32 = let %155 |
| %157:i32 = mul 2i, %x_374 |
| store %m, %157 |
| next_iteration # -> $B18 |
| } |
| } |
| ret |
| } |
| } |
| %main_1 = func():void { |
| $B26: { |
| %i_3:ptr<function, i32, read_write> = var |
| %j_1:ptr<function, i32, read_write> = var |
| %grey:ptr<function, f32, read_write> = var |
| %int_i:ptr<function, i32, read_write> = var |
| %163:ptr<uniform, vec2<f32>, read> = access %x_28, 0u |
| %164:f32 = load_vector_element %163, 0u |
| %x_85:f32 = let %164 |
| %166:i32 = call %tint_f32_to_i32, %x_85 |
| store %i_3, %166 |
| loop [b: $B27, c: $B28] { # loop_6 |
| $B27: { # body |
| %168:i32 = load %i_3 |
| %x_91:i32 = let %168 |
| switch %x_91 [c: (9i, $B29), c: (8i, $B30), c: (7i, $B31), c: (6i, $B32), c: (5i, $B33), c: (4i, $B34), c: (3i, $B35), c: (2i, $B36), c: (1i, $B37), c: (0i, $B38), c: (default, $B39)] { # switch_1 |
| $B29: { # case |
| %170:i32 = load %i_3 |
| %x_121:i32 = let %170 |
| %172:ptr<private, i32, read_write> = access %data, %x_121 |
| store %172, -5i |
| exit_switch # switch_1 |
| } |
| $B30: { # case |
| %173:i32 = load %i_3 |
| %x_119:i32 = let %173 |
| %175:ptr<private, i32, read_write> = access %data, %x_119 |
| store %175, -4i |
| exit_switch # switch_1 |
| } |
| $B31: { # case |
| %176:i32 = load %i_3 |
| %x_117:i32 = let %176 |
| %178:ptr<private, i32, read_write> = access %data, %x_117 |
| store %178, -3i |
| exit_switch # switch_1 |
| } |
| $B32: { # case |
| %179:i32 = load %i_3 |
| %x_115:i32 = let %179 |
| %181:ptr<private, i32, read_write> = access %data, %x_115 |
| store %181, -2i |
| exit_switch # switch_1 |
| } |
| $B33: { # case |
| %182:i32 = load %i_3 |
| %x_113:i32 = let %182 |
| %184:ptr<private, i32, read_write> = access %data, %x_113 |
| store %184, -1i |
| exit_switch # switch_1 |
| } |
| $B34: { # case |
| %185:i32 = load %i_3 |
| %x_111:i32 = let %185 |
| %187:ptr<private, i32, read_write> = access %data, %x_111 |
| store %187, 0i |
| exit_switch # switch_1 |
| } |
| $B35: { # case |
| %188:i32 = load %i_3 |
| %x_109:i32 = let %188 |
| %190:ptr<private, i32, read_write> = access %data, %x_109 |
| store %190, 1i |
| exit_switch # switch_1 |
| } |
| $B36: { # case |
| %191:i32 = load %i_3 |
| %x_107:i32 = let %191 |
| %193:ptr<private, i32, read_write> = access %data, %x_107 |
| store %193, 2i |
| exit_switch # switch_1 |
| } |
| $B37: { # case |
| %194:i32 = load %i_3 |
| %x_105:i32 = let %194 |
| %196:ptr<private, i32, read_write> = access %data, %x_105 |
| store %196, 3i |
| exit_switch # switch_1 |
| } |
| $B38: { # case |
| %197:i32 = load %i_3 |
| %x_103:i32 = let %197 |
| %199:ptr<private, i32, read_write> = access %data, %x_103 |
| store %199, 4i |
| exit_switch # switch_1 |
| } |
| $B39: { # case |
| exit_switch # switch_1 |
| } |
| } |
| %200:i32 = load %i_3 |
| %x_123:i32 = let %200 |
| %202:i32 = add %x_123, 1i |
| store %i_3, %202 |
| continue # -> $B28 |
| } |
| $B28: { # continuing |
| %203:i32 = load %i_3 |
| %x_125:i32 = let %203 |
| %205:bool = lt %x_125, 10i |
| %206:bool = eq %205, false |
| break_if %206 # -> [t: exit_loop loop_6, f: $B27] |
| } |
| } |
| store %j_1, 0i |
| loop [b: $B40, c: $B41] { # loop_7 |
| $B40: { # body |
| %207:i32 = load %j_1 |
| %x_131:i32 = let %207 |
| %209:bool = lt %x_131, 10i |
| if %209 [t: $B42, f: $B43] { # if_7 |
| $B42: { # true |
| exit_if # if_7 |
| } |
| $B43: { # false |
| exit_loop # loop_7 |
| } |
| } |
| %210:i32 = load %j_1 |
| %x_134:i32 = let %210 |
| %212:i32 = load %j_1 |
| %x_135:i32 = let %212 |
| %214:ptr<private, i32, read_write> = access %data, %x_135 |
| %215:i32 = load %214 |
| %x_137:i32 = let %215 |
| %217:ptr<private, i32, read_write> = access %temp, %x_134 |
| store %217, %x_137 |
| continue # -> $B41 |
| } |
| $B41: { # continuing |
| %218:i32 = load %j_1 |
| %x_139:i32 = let %218 |
| %220:i32 = add %x_139, 1i |
| store %j_1, %220 |
| next_iteration # -> $B40 |
| } |
| } |
| %221:void = call %mergeSort_ |
| %222:f32 = load_vector_element %gl_FragCoord, 1u |
| %x_143:f32 = let %222 |
| %224:i32 = call %tint_f32_to_i32, %x_143 |
| %225:bool = lt %224, 30i |
| if %225 [t: $B44, f: $B45] { # if_8 |
| $B44: { # true |
| %226:ptr<private, i32, read_write> = access %data, 0i |
| %227:i32 = load %226 |
| %x_150:i32 = let %227 |
| %229:f32 = convert %x_150 |
| %230:f32 = div %229, 10.0f |
| %231:f32 = add 0.5f, %230 |
| store %grey, %231 |
| exit_if # if_8 |
| } |
| $B45: { # false |
| %232:f32 = load_vector_element %gl_FragCoord, 1u |
| %x_155:f32 = let %232 |
| %234:i32 = call %tint_f32_to_i32, %x_155 |
| %235:bool = lt %234, 60i |
| if %235 [t: $B46, f: $B47] { # if_9 |
| $B46: { # true |
| %236:ptr<private, i32, read_write> = access %data, 1i |
| %237:i32 = load %236 |
| %x_162:i32 = let %237 |
| %239:f32 = convert %x_162 |
| %240:f32 = div %239, 10.0f |
| %241:f32 = add 0.5f, %240 |
| store %grey, %241 |
| exit_if # if_9 |
| } |
| $B47: { # false |
| %242:f32 = load_vector_element %gl_FragCoord, 1u |
| %x_167:f32 = let %242 |
| %244:i32 = call %tint_f32_to_i32, %x_167 |
| %245:bool = lt %244, 90i |
| if %245 [t: $B48, f: $B49] { # if_10 |
| $B48: { # true |
| %246:ptr<private, i32, read_write> = access %data, 2i |
| %247:i32 = load %246 |
| %x_174:i32 = let %247 |
| %249:f32 = convert %x_174 |
| %250:f32 = div %249, 10.0f |
| %251:f32 = add 0.5f, %250 |
| store %grey, %251 |
| exit_if # if_10 |
| } |
| $B49: { # false |
| %252:f32 = load_vector_element %gl_FragCoord, 1u |
| %x_179:f32 = let %252 |
| %254:i32 = call %tint_f32_to_i32, %x_179 |
| %255:bool = lt %254, 120i |
| if %255 [t: $B50, f: $B51] { # if_11 |
| $B50: { # true |
| %256:ptr<private, i32, read_write> = access %data, 3i |
| %257:i32 = load %256 |
| %x_186:i32 = let %257 |
| %259:f32 = convert %x_186 |
| %260:f32 = div %259, 10.0f |
| %261:f32 = add 0.5f, %260 |
| store %grey, %261 |
| exit_if # if_11 |
| } |
| $B51: { # false |
| %262:f32 = load_vector_element %gl_FragCoord, 1u |
| %x_191:f32 = let %262 |
| %264:i32 = call %tint_f32_to_i32, %x_191 |
| %265:bool = lt %264, 150i |
| if %265 [t: $B52, f: $B53] { # if_12 |
| $B52: { # true |
| store %int_i, 1i |
| loop [b: $B54, c: $B55] { # loop_8 |
| $B54: { # body |
| %266:i32 = load %int_i |
| %x_201:i32 = let %266 |
| %268:ptr<uniform, vec2<f32>, read> = access %x_28, 0u |
| %269:f32 = load_vector_element %268, 0u |
| %x_203:f32 = let %269 |
| %271:i32 = call %tint_f32_to_i32, %x_203 |
| %272:bool = gt %x_201, %271 |
| if %272 [t: $B56, f: $B57] { # if_13 |
| $B56: { # true |
| exit_if # if_13 |
| } |
| $B57: { # false |
| exit_loop # loop_8 |
| } |
| } |
| store %continue_execution, false |
| continue # -> $B55 |
| } |
| $B55: { # continuing |
| next_iteration # -> $B54 |
| } |
| } |
| exit_if # if_12 |
| } |
| $B53: { # false |
| %273:f32 = load_vector_element %gl_FragCoord, 1u |
| %x_208:f32 = let %273 |
| %275:i32 = call %tint_f32_to_i32, %x_208 |
| %276:bool = lt %275, 180i |
| if %276 [t: $B58, f: $B59] { # if_14 |
| $B58: { # true |
| %277:ptr<private, i32, read_write> = access %data, 5i |
| %278:i32 = load %277 |
| %x_215:i32 = let %278 |
| %280:f32 = convert %x_215 |
| %281:f32 = div %280, 10.0f |
| %282:f32 = add 0.5f, %281 |
| store %grey, %282 |
| exit_if # if_14 |
| } |
| $B59: { # false |
| %283:f32 = load_vector_element %gl_FragCoord, 1u |
| %x_220:f32 = let %283 |
| %285:i32 = call %tint_f32_to_i32, %x_220 |
| %286:bool = lt %285, 210i |
| if %286 [t: $B60, f: $B61] { # if_15 |
| $B60: { # true |
| %287:ptr<private, i32, read_write> = access %data, 6i |
| %288:i32 = load %287 |
| %x_227:i32 = let %288 |
| %290:f32 = convert %x_227 |
| %291:f32 = div %290, 10.0f |
| %292:f32 = add 0.5f, %291 |
| store %grey, %292 |
| exit_if # if_15 |
| } |
| $B61: { # false |
| %293:f32 = load_vector_element %gl_FragCoord, 1u |
| %x_232:f32 = let %293 |
| %295:i32 = call %tint_f32_to_i32, %x_232 |
| %296:bool = lt %295, 240i |
| if %296 [t: $B62, f: $B63] { # if_16 |
| $B62: { # true |
| %297:ptr<private, i32, read_write> = access %data, 7i |
| %298:i32 = load %297 |
| %x_239:i32 = let %298 |
| %300:f32 = convert %x_239 |
| %301:f32 = div %300, 10.0f |
| %302:f32 = add 0.5f, %301 |
| store %grey, %302 |
| exit_if # if_16 |
| } |
| $B63: { # false |
| %303:f32 = load_vector_element %gl_FragCoord, 1u |
| %x_244:f32 = let %303 |
| %305:i32 = call %tint_f32_to_i32, %x_244 |
| %306:bool = lt %305, 270i |
| if %306 [t: $B64, f: $B65] { # if_17 |
| $B64: { # true |
| %307:ptr<private, i32, read_write> = access %data, 8i |
| %308:i32 = load %307 |
| %x_251:i32 = let %308 |
| %310:f32 = convert %x_251 |
| %311:f32 = div %310, 10.0f |
| %312:f32 = add 0.5f, %311 |
| store %grey, %312 |
| exit_if # if_17 |
| } |
| $B65: { # false |
| store %continue_execution, false |
| exit_if # if_17 |
| } |
| } |
| exit_if # if_16 |
| } |
| } |
| exit_if # if_15 |
| } |
| } |
| exit_if # if_14 |
| } |
| } |
| exit_if # if_12 |
| } |
| } |
| exit_if # if_11 |
| } |
| } |
| exit_if # if_10 |
| } |
| } |
| exit_if # if_9 |
| } |
| } |
| exit_if # if_8 |
| } |
| } |
| %313:f32 = load %grey |
| %x_255:f32 = let %313 |
| %315:vec3<f32> = construct %x_255, %x_255, %x_255 |
| %x_256:vec3<f32> = let %315 |
| %317:f32 = access %x_256, 0u |
| %318:f32 = access %x_256, 1u |
| %319:f32 = access %x_256, 2u |
| %320:vec4<f32> = construct %317, %318, %319, 1.0f |
| store %x_GLF_color, %320 |
| ret |
| } |
| } |
| %tint_symbol = @fragment func(%gl_FragCoord_param:vec4<f32> [@position]):main_out { |
| $B66: { |
| store %gl_FragCoord, %gl_FragCoord_param |
| %323:void = call %main_1 |
| %324:vec4<f32> = load %x_GLF_color |
| %325:main_out = construct %324 |
| %326:bool = load %continue_execution |
| %327:bool = eq %326, false |
| if %327 [t: $B67] { # if_18 |
| $B67: { # true |
| terminate_invocation |
| } |
| } |
| ret %325 |
| } |
| } |
| %tint_f32_to_i32 = func(%value:f32):i32 { |
| $B68: { |
| %329:i32 = convert %value |
| %330:bool = gte %value, -2147483648.0f |
| %331:i32 = select -2147483648i, %329, %330 |
| %332:bool = lte %value, 2147483520.0f |
| %333:i32 = select 2147483647i, %331, %332 |
| ret %333 |
| } |
| } |
| |
| unhandled variable address space |
| ******************************************************************** |
| * The tint shader compiler has encountered an unexpected error. * |
| * * |
| * Please help us fix this issue by submitting a bug report at * |
| * crbug.com/tint with the source program that triggered the bug. * |
| ******************************************************************** |