blob: 61444304645b64c0f3d0236ba79e8b87046d44e5 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_module_vars_struct {
device uint* prevent_dce;
};
struct VertexOutput {
float4 pos;
uint prevent_dce;
};
struct vertex_main_outputs {
float4 VertexOutput_pos [[position]];
uint VertexOutput_prevent_dce [[user(locn0)]] [[flat]];
};
uint tint_dot(uint4 lhs, uint4 rhs) {
return ((((lhs * rhs).x + (lhs * rhs).y) + (lhs * rhs).z) + (lhs * rhs).w);
}
uint pack4xU8Clamp_6b8c1b() {
uint4 arg_0 = uint4(1u);
uint4 const v = arg_0;
uint4 const v_1 = uint4(0u, 8u, 16u, 24u);
uint4 const v_2 = uint4(0u);
uint4 const v_3 = (clamp(v, v_2, uint4(255u)) << v_1);
uint res = tint_dot(v_3, uint4(1u));
return res;
}
fragment void fragment_main(device uint* prevent_dce [[buffer(0)]]) {
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.prevent_dce=prevent_dce};
(*tint_module_vars.prevent_dce) = pack4xU8Clamp_6b8c1b();
}
kernel void compute_main(device uint* prevent_dce [[buffer(0)]]) {
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.prevent_dce=prevent_dce};
(*tint_module_vars.prevent_dce) = pack4xU8Clamp_6b8c1b();
}
VertexOutput vertex_main_inner() {
VertexOutput out = {};
out.pos = float4(0.0f);
out.prevent_dce = pack4xU8Clamp_6b8c1b();
return out;
}
vertex vertex_main_outputs vertex_main() {
VertexOutput const v_4 = vertex_main_inner();
vertex_main_outputs tint_wrapper_result = {};
tint_wrapper_result.VertexOutput_pos = v_4.pos;
tint_wrapper_result.VertexOutput_prevent_dce = v_4.prevent_dce;
return tint_wrapper_result;
}