test/tint: Show that tint:1183 is fixed

Fixed: tint:1183
Change-Id: I06c8faf37218c58836c2a30d2b1e89abf8dc2be8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/108643
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
diff --git a/test/tint/bug/tint/1183.wgsl b/test/tint/bug/tint/1183.wgsl
new file mode 100644
index 0000000..3447e90
--- /dev/null
+++ b/test/tint/bug/tint/1183.wgsl
@@ -0,0 +1,7 @@
+@binding(0) @group(0) var t : texture_2d<f32>;
+@binding(0) @group(1) var s : sampler;
+
+@fragment
+fn f() -> @location(0) vec4<f32> {
+  return textureSample(t, s, vec2<f32>(), vec2<i32>(1, 2) + vec2<i32>(3, 4));
+}
diff --git a/test/tint/bug/tint/1183.wgsl.expected.dxc.hlsl b/test/tint/bug/tint/1183.wgsl.expected.dxc.hlsl
new file mode 100644
index 0000000..d4fcab0
--- /dev/null
+++ b/test/tint/bug/tint/1183.wgsl.expected.dxc.hlsl
@@ -0,0 +1,17 @@
+Texture2D<float4> t : register(t0, space0);
+SamplerState s : register(s0, space1);
+
+struct tint_symbol {
+  float4 value : SV_Target0;
+};
+
+float4 f_inner() {
+  return t.Sample(s, (0.0f).xx, int2(4, 6));
+}
+
+tint_symbol f() {
+  const float4 inner_result = f_inner();
+  tint_symbol wrapper_result = (tint_symbol)0;
+  wrapper_result.value = inner_result;
+  return wrapper_result;
+}
diff --git a/test/tint/bug/tint/1183.wgsl.expected.fxc.hlsl b/test/tint/bug/tint/1183.wgsl.expected.fxc.hlsl
new file mode 100644
index 0000000..d4fcab0
--- /dev/null
+++ b/test/tint/bug/tint/1183.wgsl.expected.fxc.hlsl
@@ -0,0 +1,17 @@
+Texture2D<float4> t : register(t0, space0);
+SamplerState s : register(s0, space1);
+
+struct tint_symbol {
+  float4 value : SV_Target0;
+};
+
+float4 f_inner() {
+  return t.Sample(s, (0.0f).xx, int2(4, 6));
+}
+
+tint_symbol f() {
+  const float4 inner_result = f_inner();
+  tint_symbol wrapper_result = (tint_symbol)0;
+  wrapper_result.value = inner_result;
+  return wrapper_result;
+}
diff --git a/test/tint/bug/tint/1183.wgsl.expected.glsl b/test/tint/bug/tint/1183.wgsl.expected.glsl
new file mode 100644
index 0000000..ea49d54
--- /dev/null
+++ b/test/tint/bug/tint/1183.wgsl.expected.glsl
@@ -0,0 +1,15 @@
+#version 310 es
+precision mediump float;
+
+layout(location = 0) out vec4 value;
+uniform highp sampler2D t_s;
+
+vec4 f() {
+  return textureOffset(t_s, vec2(0.0f), ivec2(4, 6));
+}
+
+void main() {
+  vec4 inner_result = f();
+  value = inner_result;
+  return;
+}
diff --git a/test/tint/bug/tint/1183.wgsl.expected.msl b/test/tint/bug/tint/1183.wgsl.expected.msl
new file mode 100644
index 0000000..0b37ff6
--- /dev/null
+++ b/test/tint/bug/tint/1183.wgsl.expected.msl
@@ -0,0 +1,18 @@
+#include <metal_stdlib>
+
+using namespace metal;
+struct tint_symbol {
+  float4 value [[color(0)]];
+};
+
+float4 f_inner(texture2d<float, access::sample> tint_symbol_1, sampler tint_symbol_2) {
+  return tint_symbol_1.sample(tint_symbol_2, float2(0.0f), int2(4, 6));
+}
+
+fragment tint_symbol f(texture2d<float, access::sample> tint_symbol_3 [[texture(0)]], sampler tint_symbol_4 [[sampler(0)]]) {
+  float4 const inner_result = f_inner(tint_symbol_3, tint_symbol_4);
+  tint_symbol wrapper_result = {};
+  wrapper_result.value = inner_result;
+  return wrapper_result;
+}
+
diff --git a/test/tint/bug/tint/1183.wgsl.expected.spvasm b/test/tint/bug/tint/1183.wgsl.expected.spvasm
new file mode 100644
index 0000000..5a64dc6
--- /dev/null
+++ b/test/tint/bug/tint/1183.wgsl.expected.spvasm
@@ -0,0 +1,55 @@
+; SPIR-V
+; Version: 1.3
+; Generator: Google Tint Compiler; 0
+; Bound: 32
+; Schema: 0
+               OpCapability Shader
+               OpMemoryModel Logical GLSL450
+               OpEntryPoint Fragment %f "f" %value
+               OpExecutionMode %f OriginUpperLeft
+               OpName %value "value"
+               OpName %t "t"
+               OpName %s "s"
+               OpName %f_inner "f_inner"
+               OpName %f "f"
+               OpDecorate %value Location 0
+               OpDecorate %t Binding 0
+               OpDecorate %t DescriptorSet 0
+               OpDecorate %s Binding 0
+               OpDecorate %s DescriptorSet 1
+      %float = OpTypeFloat 32
+    %v4float = OpTypeVector %float 4
+%_ptr_Output_v4float = OpTypePointer Output %v4float
+          %5 = OpConstantNull %v4float
+      %value = OpVariable %_ptr_Output_v4float Output %5
+          %8 = OpTypeImage %float 2D 0 0 0 1 Unknown
+%_ptr_UniformConstant_8 = OpTypePointer UniformConstant %8
+          %t = OpVariable %_ptr_UniformConstant_8 UniformConstant
+         %11 = OpTypeSampler
+%_ptr_UniformConstant_11 = OpTypePointer UniformConstant %11
+          %s = OpVariable %_ptr_UniformConstant_11 UniformConstant
+         %12 = OpTypeFunction %v4float
+         %18 = OpTypeSampledImage %8
+    %v2float = OpTypeVector %float 2
+         %21 = OpConstantNull %v2float
+        %int = OpTypeInt 32 1
+      %v2int = OpTypeVector %int 2
+      %int_4 = OpConstant %int 4
+      %int_6 = OpConstant %int 6
+         %26 = OpConstantComposite %v2int %int_4 %int_6
+       %void = OpTypeVoid
+         %27 = OpTypeFunction %void
+    %f_inner = OpFunction %v4float None %12
+         %14 = OpLabel
+         %16 = OpLoad %11 %s
+         %17 = OpLoad %8 %t
+         %19 = OpSampledImage %18 %17 %16
+         %15 = OpImageSampleImplicitLod %v4float %19 %21 ConstOffset %26
+               OpReturnValue %15
+               OpFunctionEnd
+          %f = OpFunction %void None %27
+         %30 = OpLabel
+         %31 = OpFunctionCall %v4float %f_inner
+               OpStore %value %31
+               OpReturn
+               OpFunctionEnd
diff --git a/test/tint/bug/tint/1183.wgsl.expected.wgsl b/test/tint/bug/tint/1183.wgsl.expected.wgsl
new file mode 100644
index 0000000..973d5bd
--- /dev/null
+++ b/test/tint/bug/tint/1183.wgsl.expected.wgsl
@@ -0,0 +1,8 @@
+@binding(0) @group(0) var t : texture_2d<f32>;
+
+@binding(0) @group(1) var s : sampler;
+
+@fragment
+fn f() -> @location(0) vec4<f32> {
+  return textureSample(t, s, vec2<f32>(), (vec2<i32>(1, 2) + vec2<i32>(3, 4)));
+}