blob: bda79aaf3e803ce67db094f559681f022950eab8 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
void fwidthCoarse_159c8a(device float* const tint_symbol) {
float res = fwidth(1.0f);
*(tint_symbol) = res;
}
fragment void fragment_main(device float* tint_symbol_1 [[buffer(0)]]) {
fwidthCoarse_159c8a(tint_symbol_1);
return;
}