blob: f316651aa5ec1fc5b365cdb3282e038cb1b9fe74 [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_3d<f32>;
fn textureLoad_019da0() {
var res : vec4<f32> = textureLoad(arg_0, vec3<i32>(1i), 1u);
prevent_dce = res;
}
@group(2) @binding(0) var<storage, read_write> prevent_dce : vec4<f32>;
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureLoad_019da0();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureLoad_019da0();
}
@compute @workgroup_size(1)
fn compute_main() {
textureLoad_019da0();
}