blob: 64a15c8415bc71151782dda8d8b9bf7d39e57ad2 [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_storage_1d<rgba8uint, read_write>;
fn textureStore_9d7c62() {
textureStore(arg_0, 1i, vec4<u32>(1u));
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureStore_9d7c62();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureStore_9d7c62();
}
@compute @workgroup_size(1)
fn compute_main() {
textureStore_9d7c62();
}