blob: 020d4f515832370765fd47d8ef7ad6526fe37bc3 [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_storage_1d<rg32sint, read_write>;
fn textureStore_e077e7() {
textureStore(arg_0, 1i, vec4<i32>(1i));
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureStore_e077e7();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureStore_e077e7();
}
@compute @workgroup_size(1)
fn compute_main() {
textureStore_e077e7();
}