blob: 8bc9638fe66118a44d354954a47f5ffd18211e07 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
template<typename T, size_t N>
struct tint_array {
const constant T& operator[](size_t i) const constant { return elements[i]; }
device T& operator[](size_t i) device { return elements[i]; }
const device T& operator[](size_t i) const device { return elements[i]; }
thread T& operator[](size_t i) thread { return elements[i]; }
const thread T& operator[](size_t i) const thread { return elements[i]; }
threadgroup T& operator[](size_t i) threadgroup { return elements[i]; }
const threadgroup T& operator[](size_t i) const threadgroup { return elements[i]; }
T elements[N];
};
struct tint_packed_vec3_f32_array_element {
/* 0x0000 */ packed_float3 elements;
/* 0x000c */ tint_array<int8_t, 4> tint_pad;
};
float2x3 tint_unpack_vec3_in_composite(tint_array<tint_packed_vec3_f32_array_element, 2> in) {
float2x3 result = float2x3(0.0f);
for(uint i = 0u; (i < 2u); i = (i + 1u)) {
result[i] = float3(in[i].elements);
}
return result;
}
kernel void f(const constant tint_array<tint_packed_vec3_f32_array_element, 2>* tint_symbol_1 [[buffer(0)]]) {
thread float2x3 tint_symbol = float2x3(0.0f);
tint_symbol = tint_unpack_vec3_in_composite(*(tint_symbol_1));
tint_symbol[1] = float3((*(tint_symbol_1))[0].elements);
tint_symbol[1] = float3((*(tint_symbol_1))[0].elements).zxy;
tint_symbol[0][1] = (*(tint_symbol_1))[1].elements[0];
return;
}