blob: ed492dfc882201055a9592c95d90ba965b7bd4b0 [file] [log] [blame]
SKIP: FAILED
Texture2D arg_0 : register(t0, space1);
SamplerState arg_1 : register(s1, space1);
RWByteAddressBuffer prevent_dce : register(u0, space2);
void textureSample_0dff6c() {
float2 arg_2 = (1.0f).xx;
float res = arg_0.Sample(arg_1, arg_2, (1).xx).x;
prevent_dce.Store(0u, asuint(res));
}
void fragment_main() {
textureSample_0dff6c();
return;
}
DXC validation failure:
warning: DXIL.dll not found. Resulting DXIL will not be signed for use in release environments.
error: validation errors
error: Module bitcode is invalid.
error: Call parameter type does not match function signature!
i64 1
i32 %4 = call %dx.types.ResRet.f32 @dx.op.sample.f32(i32 60, %dx.types.Handle %2, %dx.types.Handle %3, float 1.000000e+00, float 1.000000e+00, float undef, float undef, i64 1, i64 1, i32 undef, float undef)
Validation failed.