| #include <metal_stdlib> |
| |
| using namespace metal; |
| struct S { |
| float3 v; |
| }; |
| |
| void f() { |
| thread S tint_symbol = {}; |
| float3 v = tint_symbol.v; |
| float x = tint_symbol.v[0]; |
| float y = tint_symbol.v[1]; |
| float z = tint_symbol.v[2]; |
| float2 xx = tint_symbol.v.xx; |
| float2 xy = tint_symbol.v.xy; |
| float2 xz = tint_symbol.v.xz; |
| float2 yx = tint_symbol.v.yx; |
| float2 yy = tint_symbol.v.yy; |
| float2 yz = tint_symbol.v.yz; |
| float2 zx = tint_symbol.v.zx; |
| float2 zy = tint_symbol.v.zy; |
| float2 zz = tint_symbol.v.zz; |
| float3 xxx = tint_symbol.v.xxx; |
| float3 xxy = tint_symbol.v.xxy; |
| float3 xxz = tint_symbol.v.xxz; |
| float3 xyx = tint_symbol.v.xyx; |
| float3 xyy = tint_symbol.v.xyy; |
| float3 xyz = tint_symbol.v.xyz; |
| float3 xzx = tint_symbol.v.xzx; |
| float3 xzy = tint_symbol.v.xzy; |
| float3 xzz = tint_symbol.v.xzz; |
| float3 yxx = tint_symbol.v.yxx; |
| float3 yxy = tint_symbol.v.yxy; |
| float3 yxz = tint_symbol.v.yxz; |
| float3 yyx = tint_symbol.v.yyx; |
| float3 yyy = tint_symbol.v.yyy; |
| float3 yyz = tint_symbol.v.yyz; |
| float3 yzx = tint_symbol.v.yzx; |
| float3 yzy = tint_symbol.v.yzy; |
| float3 yzz = tint_symbol.v.yzz; |
| float3 zxx = tint_symbol.v.zxx; |
| float3 zxy = tint_symbol.v.zxy; |
| float3 zxz = tint_symbol.v.zxz; |
| float3 zyx = tint_symbol.v.zyx; |
| float3 zyy = tint_symbol.v.zyy; |
| float3 zyz = tint_symbol.v.zyz; |
| float3 zzx = tint_symbol.v.zzx; |
| float3 zzy = tint_symbol.v.zzy; |
| float3 zzz = tint_symbol.v.zzz; |
| float4 xxxx = tint_symbol.v.xxxx; |
| float4 xxxy = tint_symbol.v.xxxy; |
| float4 xxxz = tint_symbol.v.xxxz; |
| float4 xxyx = tint_symbol.v.xxyx; |
| float4 xxyy = tint_symbol.v.xxyy; |
| float4 xxyz = tint_symbol.v.xxyz; |
| float4 xxzx = tint_symbol.v.xxzx; |
| float4 xxzy = tint_symbol.v.xxzy; |
| float4 xxzz = tint_symbol.v.xxzz; |
| float4 xyxx = tint_symbol.v.xyxx; |
| float4 xyxy = tint_symbol.v.xyxy; |
| float4 xyxz = tint_symbol.v.xyxz; |
| float4 xyyx = tint_symbol.v.xyyx; |
| float4 xyyy = tint_symbol.v.xyyy; |
| float4 xyyz = tint_symbol.v.xyyz; |
| float4 xyzx = tint_symbol.v.xyzx; |
| float4 xyzy = tint_symbol.v.xyzy; |
| float4 xyzz = tint_symbol.v.xyzz; |
| float4 xzxx = tint_symbol.v.xzxx; |
| float4 xzxy = tint_symbol.v.xzxy; |
| float4 xzxz = tint_symbol.v.xzxz; |
| float4 xzyx = tint_symbol.v.xzyx; |
| float4 xzyy = tint_symbol.v.xzyy; |
| float4 xzyz = tint_symbol.v.xzyz; |
| float4 xzzx = tint_symbol.v.xzzx; |
| float4 xzzy = tint_symbol.v.xzzy; |
| float4 xzzz = tint_symbol.v.xzzz; |
| float4 yxxx = tint_symbol.v.yxxx; |
| float4 yxxy = tint_symbol.v.yxxy; |
| float4 yxxz = tint_symbol.v.yxxz; |
| float4 yxyx = tint_symbol.v.yxyx; |
| float4 yxyy = tint_symbol.v.yxyy; |
| float4 yxyz = tint_symbol.v.yxyz; |
| float4 yxzx = tint_symbol.v.yxzx; |
| float4 yxzy = tint_symbol.v.yxzy; |
| float4 yxzz = tint_symbol.v.yxzz; |
| float4 yyxx = tint_symbol.v.yyxx; |
| float4 yyxy = tint_symbol.v.yyxy; |
| float4 yyxz = tint_symbol.v.yyxz; |
| float4 yyyx = tint_symbol.v.yyyx; |
| float4 yyyy = tint_symbol.v.yyyy; |
| float4 yyyz = tint_symbol.v.yyyz; |
| float4 yyzx = tint_symbol.v.yyzx; |
| float4 yyzy = tint_symbol.v.yyzy; |
| float4 yyzz = tint_symbol.v.yyzz; |
| float4 yzxx = tint_symbol.v.yzxx; |
| float4 yzxy = tint_symbol.v.yzxy; |
| float4 yzxz = tint_symbol.v.yzxz; |
| float4 yzyx = tint_symbol.v.yzyx; |
| float4 yzyy = tint_symbol.v.yzyy; |
| float4 yzyz = tint_symbol.v.yzyz; |
| float4 yzzx = tint_symbol.v.yzzx; |
| float4 yzzy = tint_symbol.v.yzzy; |
| float4 yzzz = tint_symbol.v.yzzz; |
| float4 zxxx = tint_symbol.v.zxxx; |
| float4 zxxy = tint_symbol.v.zxxy; |
| float4 zxxz = tint_symbol.v.zxxz; |
| float4 zxyx = tint_symbol.v.zxyx; |
| float4 zxyy = tint_symbol.v.zxyy; |
| float4 zxyz = tint_symbol.v.zxyz; |
| float4 zxzx = tint_symbol.v.zxzx; |
| float4 zxzy = tint_symbol.v.zxzy; |
| float4 zxzz = tint_symbol.v.zxzz; |
| float4 zyxx = tint_symbol.v.zyxx; |
| float4 zyxy = tint_symbol.v.zyxy; |
| float4 zyxz = tint_symbol.v.zyxz; |
| float4 zyyx = tint_symbol.v.zyyx; |
| float4 zyyy = tint_symbol.v.zyyy; |
| float4 zyyz = tint_symbol.v.zyyz; |
| float4 zyzx = tint_symbol.v.zyzx; |
| float4 zyzy = tint_symbol.v.zyzy; |
| float4 zyzz = tint_symbol.v.zyzz; |
| float4 zzxx = tint_symbol.v.zzxx; |
| float4 zzxy = tint_symbol.v.zzxy; |
| float4 zzxz = tint_symbol.v.zzxz; |
| float4 zzyx = tint_symbol.v.zzyx; |
| float4 zzyy = tint_symbol.v.zzyy; |
| float4 zzyz = tint_symbol.v.zzyz; |
| float4 zzzx = tint_symbol.v.zzzx; |
| float4 zzzy = tint_symbol.v.zzzy; |
| float4 zzzz = tint_symbol.v.zzzz; |
| } |
| |