blob: ffb559c86589a99f32d6d443ea8060b80d961328 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
float2x3 m() {
thread float tint_symbol_1 = 0.0f;
tint_symbol_1 = (tint_symbol_1 + 1.0f);
return float2x3(float3(1.0f, 2.0f, 3.0f), float3(4.0f, 5.0f, 6.0f));
}
void f() {
float2x3 const tint_symbol = m();
half2x3 v = half2x3(tint_symbol);
}