blob: 1dd1032e1b17e5908898230b19602a2092f4b21f [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
float2x4 m() {
thread float tint_symbol_1 = 0.0f;
tint_symbol_1 = (tint_symbol_1 + 1.0f);
return float2x4(float4(1.0f, 2.0f, 3.0f, 4.0f), float4(5.0f, 6.0f, 7.0f, 8.0f));
}
void f() {
float2x4 const tint_symbol = m();
half2x4 v = half2x4(tint_symbol);
}