blob: 8428cb4d9535f622879ad7368c7744d4b7e58d65 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
half3x3 m() {
thread half tint_symbol_1 = 0.0h;
tint_symbol_1 = (tint_symbol_1 + 1.0h);
return half3x3(half3(1.0h, 2.0h, 3.0h), half3(4.0h, 5.0h, 6.0h), half3(7.0h, 8.0h, 9.0h));
}
void f() {
half3x3 const tint_symbol = m();
float3x3 v = float3x3(tint_symbol);
}