blob: 9112e8bd9206e2b99ed8959b91eb212238678944 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
half3x4 m() {
thread half tint_symbol_1 = 0.0h;
tint_symbol_1 = (tint_symbol_1 + 1.0h);
return half3x4(half4(1.0h, 2.0h, 3.0h, 4.0h), half4(5.0h, 6.0h, 7.0h, 8.0h), half4(9.0h, 10.0h, 11.0h, 12.0h));
}
void f() {
half3x4 const tint_symbol = m();
float3x4 v = float3x4(tint_symbol);
}