blob: 099f28601113d831152fa3502bf8dbca131da1fe [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
half4x2 m() {
thread half tint_symbol_1 = 0.0h;
tint_symbol_1 = (tint_symbol_1 + 1.0h);
return half4x2(half2(1.0h, 2.0h), half2(3.0h, 4.0h), half2(5.0h, 6.0h), half2(7.0h, 8.0h));
}
void f() {
half4x2 const tint_symbol = m();
float4x2 v = float4x2(tint_symbol);
}