blob: 742a2716f59a75eca2784e4ca9e58dfea2de0eaa [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
float4x2 m() {
thread float tint_symbol_1 = 0.0f;
tint_symbol_1 = (tint_symbol_1 + 1.0f);
return float4x2(float2(1.0f, 2.0f), float2(3.0f, 4.0f), float2(5.0f, 6.0f), float2(7.0f, 8.0f));
}
void f() {
float4x2 const tint_symbol = m();
half4x2 v = half4x2(tint_symbol);
}