blob: 7a32b55579034a0fa5c6585ec967a8f70b63e3bd [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
float4x4 m() {
thread float tint_symbol_1 = 0.0f;
tint_symbol_1 = (tint_symbol_1 + 1.0f);
return float4x4(float4(1.0f, 2.0f, 3.0f, 4.0f), float4(5.0f, 6.0f, 7.0f, 8.0f), float4(9.0f, 10.0f, 11.0f, 12.0f), float4(13.0f, 14.0f, 15.0f, 16.0f));
}
void f() {
float4x4 const tint_symbol = m();
half4x4 v = half4x4(tint_symbol);
}