#include <metal_stdlib> | |
using namespace metal; | |
int4 tint_ftoi(float4 v) { | |
return select(int4(2147483647), select(int4(v), int4((-2147483647 - 1)), (v < float4(-2147483648.0f))), (v < float4(2147483520.0f))); | |
} | |
float4 m() { | |
thread float tint_symbol_1 = 0.0f; | |
tint_symbol_1 = 1.0f; | |
return float4(tint_symbol_1); | |
} | |
void f() { | |
float4 const tint_symbol = m(); | |
int4 v = tint_ftoi(tint_symbol); | |
} | |