blob: eac069dba8e4926d8f91ea1784dc59398a9f3a46 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
fragment void tint_symbol(device int* tint_symbol_1 [[buffer(0)]]) {
thread bool tint_symbol_2 = false;
if ((*(tint_symbol_1) < 0)) {
tint_symbol_2 = true;
}
{
{
if (tint_symbol_2) {
discard_fragment();
}
return;
}
}
return;
}