|  | // Copyright 2021 The Dawn & Tint Authors | 
|  | // | 
|  | // Redistribution and use in source and binary forms, with or without | 
|  | // modification, are permitted provided that the following conditions are met: | 
|  | // | 
|  | // 1. Redistributions of source code must retain the above copyright notice, this | 
|  | //    list of conditions and the following disclaimer. | 
|  | // | 
|  | // 2. Redistributions in binary form must reproduce the above copyright notice, | 
|  | //    this list of conditions and the following disclaimer in the documentation | 
|  | //    and/or other materials provided with the distribution. | 
|  | // | 
|  | // 3. Neither the name of the copyright holder nor the names of its | 
|  | //    contributors may be used to endorse or promote products derived from | 
|  | //    this software without specific prior written permission. | 
|  | // | 
|  | // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | 
|  | // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | 
|  | // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 
|  | // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE | 
|  | // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | 
|  | // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR | 
|  | // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER | 
|  | // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, | 
|  | // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 
|  | // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 
|  |  | 
|  | #include "src/tint/utils/memory/block_allocator.h" | 
|  |  | 
|  | #include <vector> | 
|  |  | 
|  | #include "gtest/gtest.h" | 
|  |  | 
|  | namespace tint { | 
|  | namespace { | 
|  |  | 
|  | struct LifetimeCounter { | 
|  | explicit LifetimeCounter(size_t* count) : count_(count) { (*count)++; } | 
|  | ~LifetimeCounter() { (*count_)--; } | 
|  |  | 
|  | size_t* const count_; | 
|  | }; | 
|  |  | 
|  | using BlockAllocatorTest = testing::Test; | 
|  |  | 
|  | TEST_F(BlockAllocatorTest, Empty) { | 
|  | using Allocator = BlockAllocator<int>; | 
|  |  | 
|  | Allocator allocator; | 
|  |  | 
|  | EXPECT_EQ(allocator.Count(), 0u); | 
|  | for (int* i : allocator.Objects()) { | 
|  | (void)i; | 
|  | if ((true)) {  // Workaround for "error: loop will run at most once" | 
|  | FAIL() << "BlockAllocator should be empty"; | 
|  | } | 
|  | } | 
|  | for (const int* i : static_cast<const Allocator&>(allocator).Objects()) { | 
|  | (void)i; | 
|  | if ((true)) {  // Workaround for "error: loop will run at most once" | 
|  | FAIL() << "BlockAllocator should be empty"; | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | TEST_F(BlockAllocatorTest, Count) { | 
|  | using Allocator = BlockAllocator<int>; | 
|  |  | 
|  | for (size_t n : {0u, 1u, 10u, 16u, 20u, 32u, 50u, 64u, 100u, 256u, 300u, 512u, 500u, 512u}) { | 
|  | Allocator allocator; | 
|  | EXPECT_EQ(allocator.Count(), 0u); | 
|  | for (size_t i = 0; i < n; i++) { | 
|  | allocator.Create(123); | 
|  | } | 
|  | EXPECT_EQ(allocator.Count(), n); | 
|  | } | 
|  | } | 
|  |  | 
|  | TEST_F(BlockAllocatorTest, ObjectLifetime) { | 
|  | using Allocator = BlockAllocator<LifetimeCounter>; | 
|  |  | 
|  | size_t count = 0; | 
|  | { | 
|  | Allocator allocator; | 
|  | EXPECT_EQ(count, 0u); | 
|  | allocator.Create(&count); | 
|  | EXPECT_EQ(count, 1u); | 
|  | allocator.Create(&count); | 
|  | EXPECT_EQ(count, 2u); | 
|  | allocator.Create(&count); | 
|  | EXPECT_EQ(count, 3u); | 
|  | } | 
|  | EXPECT_EQ(count, 0u); | 
|  | } | 
|  |  | 
|  | TEST_F(BlockAllocatorTest, MoveConstruct) { | 
|  | using Allocator = BlockAllocator<LifetimeCounter>; | 
|  |  | 
|  | for (size_t n : {0u, 1u, 10u, 16u, 20u, 32u, 50u, 64u, 100u, 256u, 300u, 512u, 500u, 512u}) { | 
|  | size_t count = 0; | 
|  | { | 
|  | Allocator allocator_a; | 
|  | for (size_t i = 0; i < n; i++) { | 
|  | allocator_a.Create(&count); | 
|  | } | 
|  | EXPECT_EQ(count, n); | 
|  | EXPECT_EQ(allocator_a.Count(), n); | 
|  |  | 
|  | Allocator allocator_b{std::move(allocator_a)}; | 
|  | EXPECT_EQ(count, n); | 
|  | EXPECT_EQ(allocator_b.Count(), n); | 
|  | } | 
|  |  | 
|  | EXPECT_EQ(count, 0u); | 
|  | } | 
|  | } | 
|  |  | 
|  | TEST_F(BlockAllocatorTest, MoveAssign) { | 
|  | using Allocator = BlockAllocator<LifetimeCounter>; | 
|  |  | 
|  | for (size_t n : {0u, 1u, 10u, 16u, 20u, 32u, 50u, 64u, 100u, 256u, 300u, 512u, 500u, 512u}) { | 
|  | size_t count_a = 0; | 
|  | size_t count_b = 0; | 
|  |  | 
|  | { | 
|  | Allocator allocator_a; | 
|  | for (size_t i = 0; i < n; i++) { | 
|  | allocator_a.Create(&count_a); | 
|  | } | 
|  | EXPECT_EQ(count_a, n); | 
|  | EXPECT_EQ(allocator_a.Count(), n); | 
|  |  | 
|  | Allocator allocator_b; | 
|  | for (size_t i = 0; i < n; i++) { | 
|  | allocator_b.Create(&count_b); | 
|  | } | 
|  | EXPECT_EQ(count_b, n); | 
|  | EXPECT_EQ(allocator_b.Count(), n); | 
|  |  | 
|  | allocator_b = std::move(allocator_a); | 
|  | EXPECT_EQ(count_a, n); | 
|  | EXPECT_EQ(count_b, 0u); | 
|  | EXPECT_EQ(allocator_b.Count(), n); | 
|  | } | 
|  |  | 
|  | EXPECT_EQ(count_a, 0u); | 
|  | EXPECT_EQ(count_b, 0u); | 
|  | } | 
|  | } | 
|  |  | 
|  | TEST_F(BlockAllocatorTest, ObjectOrder) { | 
|  | using Allocator = BlockAllocator<int>; | 
|  |  | 
|  | Allocator allocator; | 
|  | constexpr int N = 10000; | 
|  | for (int i = 0; i < N; i++) { | 
|  | allocator.Create(i); | 
|  | } | 
|  |  | 
|  | { | 
|  | int i = 0; | 
|  | for (int* p : allocator.Objects()) { | 
|  | EXPECT_EQ(*p, i); | 
|  | i++; | 
|  | } | 
|  | EXPECT_EQ(i, N); | 
|  | } | 
|  | { | 
|  | int i = 0; | 
|  | for (const int* p : static_cast<const Allocator&>(allocator).Objects()) { | 
|  | EXPECT_EQ(*p, i); | 
|  | i++; | 
|  | } | 
|  | EXPECT_EQ(i, N); | 
|  | } | 
|  | } | 
|  |  | 
|  | TEST_F(BlockAllocatorTest, AddWhileIterating) { | 
|  | using Allocator = BlockAllocator<size_t>; | 
|  |  | 
|  | Allocator allocator; | 
|  | for (int i = 0; i < 20; i++) { | 
|  | allocator.Create(allocator.Count()); | 
|  |  | 
|  | std::vector<size_t*> seen; | 
|  | for (auto* j : allocator.Objects()) { | 
|  | if (*j % 3 == 0) { | 
|  | allocator.Create(allocator.Count()); | 
|  | } | 
|  | seen.push_back(j); | 
|  | } | 
|  |  | 
|  | // Check that iteration-while-adding saw the same list of objects as an | 
|  | // iteration-without-adding. | 
|  | size_t n = 0; | 
|  | for (auto* obj : allocator.Objects()) { | 
|  | ASSERT_TRUE(n < seen.size()); | 
|  | EXPECT_EQ(seen[n++], obj); | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | }  // namespace | 
|  | }  // namespace tint |