| // Copyright 2019 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "tests/DawnTest.h" |
| |
| #include "utils/WGPUHelpers.h" |
| |
| class DebugMarkerTests : public DawnTest {}; |
| |
| // Make sure that calling a marker API without a debugging tool attached doesn't cause a failure. |
| TEST_P(DebugMarkerTests, NoFailureWithoutDebugToolAttached) { |
| utils::BasicRenderPass renderPass = utils::CreateBasicRenderPass(device, 4, 4); |
| |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| encoder.PushDebugGroup("Event Start"); |
| encoder.InsertDebugMarker("Marker"); |
| encoder.PopDebugGroup(); |
| { |
| wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass.renderPassInfo); |
| pass.PushDebugGroup("Event Start"); |
| pass.InsertDebugMarker("Marker"); |
| pass.PopDebugGroup(); |
| pass.EndPass(); |
| } |
| { |
| wgpu::ComputePassEncoder pass = encoder.BeginComputePass(); |
| pass.PushDebugGroup("Event Start"); |
| pass.InsertDebugMarker("Marker"); |
| pass.PopDebugGroup(); |
| pass.EndPass(); |
| } |
| |
| wgpu::CommandBuffer commands = encoder.Finish(); |
| queue.Submit(1, &commands); |
| } |
| |
| DAWN_INSTANTIATE_TEST(DebugMarkerTests, |
| D3D12Backend(), |
| MetalBackend(), |
| OpenGLBackend(), |
| OpenGLESBackend(), |
| VulkanBackend()); |