commit | 2f8cbbbb7cee0ff0441f87d0279c6be8bd45aa32 | [log] [tgz] |
---|---|---|
author | Dawn Automated Expectations <dawn-automated-expectations@chops-service-accounts.iam.gserviceaccount.com> | Mon Jan 27 13:26:14 2025 -0800 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Jan 27 13:26:14 2025 -0800 |
tree | cc7752a588b062c5c76aaec7d364384092568a5e | |
parent | 530df9e4e83378f8846089e6f5d88ffcfd30534e [diff] |
Roll third_party/webgpu-cts/ 927348025..5a937b0e3 (10 commits) Regenerated: - expectations.txt - compat-expectations.txt - ts_sources.txt - test_list.txt - resource_files.txt - webtest .html files https://chromium.googlesource.com/external/github.com/gpuweb/cts/+log/927348025a55..5a937b0e39eb - 5a937b Compat: fix more float16(32)-renderable tests (#4159) - a9a010 Compat: fix float16(32)-renderable tests (shader,execution) (#4160) - 84c6cd Compat: fix float16(32)-renderable tests (compat) (#4162) - e1a5ec Compat: fix float16(32)-renderable tests (web_platform) (#4161) - 1e8a37 Fix bug: fragment output type mismatch (#4158) - 5f2640 Test reading mip levels with textureLoad and 2d textures. (#4157) - e50eb8 Skip web_platform tests if API does not exist (#4156) - 552c85 Compat: Fix pipeline_bind_group_compat.spec.ts for 0 storage bufs/texs (#4155) - 047a31 Compat: fix texture,in_pass_encoder for 0 storage textures (#4154) - c30b7f Compat: fix float16(32)-renderable tests (validation) (#4152) Created with './tools/run cts roll' Change-Id: I723e81bcd149e09c49d820b8cc80365fcda806e8 Cq-Include-Trybots: luci.chromium.try:android-dawn-arm-rel,android-dawn-arm64-rel,dawn-try-linux-x64-intel-uhd770-rel,dawn-try-mac-amd-exp,dawn-try-mac-arm64-m2-exp,dawn-try-mac-intel-exp,dawn-try-win-x64-intel-uhd770-rel,dawn-try-win10-x86-rel,linux-dawn-nvidia-1660-exp-rel,linux-dawn-rel,mac-arm64-dawn-rel,mac-dawn-rel,win-dawn-rel Include-Ci-Only-Tests: true Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/223394 Reviewed-by: Loko Kung <lokokung@google.com> Commit-Queue: Loko Kung <lokokung@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.