commit | 303f6ac3ec8a8212e300cc7860c7f2dfc15de4bb | [log] [tgz] |
---|---|---|
author | dan sinclair <dsinclair@chromium.org> | Fri Jun 06 09:30:51 2025 -0700 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Jun 06 09:30:51 2025 -0700 |
tree | 382136cc8c0e2997029c3ab890d49bd670b905b7 | |
parent | 48620275da6d3fdc5b3625d5a7e978d3581ae12d [diff] |
[spirv-reader][ir] Convert num workgroups when needed. In SPIR-V the num workgroups can be a vec3<i32 or u32>. In WGSL it must be a vec3<u32>. Make sure we do any required conversions to match types. Bug: 42250952 Change-Id: I6ee537f119721b7c567be327ce7ab074ac088aea Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/245754 Commit-Queue: dan sinclair <dsinclair@chromium.org> Reviewed-by: David Neto <dneto@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.