blob: 16c75cc3615ccd2350902d6eeea79dd370e9821f [file] [log] [blame]
SKIP: FAILED
#version 310 es
void const_decls() {
}
vec4 main() {
return vec4(0.0f);
}
error: Error parsing GLSL shader:
ERROR: 0:5: 'float' : type requires declaration of default precision qualifier
ERROR: 0:5: '' : compilation terminated
ERROR: 2 compilation errors. No code generated.
tint executable returned error: exit status 1