blob: f35482321345676614e35b339896b8fd1a0bbde6 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_symbol_outputs {
float4 tint_symbol_1 [[color(0)]];
};
void const_decls() {
}
float4 tint_symbol_inner() {
return float4(0.0f);
}
fragment tint_symbol_outputs tint_symbol() {
return tint_symbol_outputs{.tint_symbol_1=tint_symbol_inner()};
}