commit | 316438f5ca2aa91b7e48b495002d28c38df1b645 | [log] [tgz] |
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author | James Price <jrprice@google.com> | Tue Jun 11 18:24:06 2024 +0000 |
committer | James Price <jrprice@google.com> | Tue Jun 11 18:24:06 2024 +0000 |
tree | 5464f92d8c3dbbf29e76d4c3f7e2a3340c3ced87 | |
parent | 456cf2820879f19aa66e4aec36bee2ed1235523e [diff] |
[msl] Emit read_write access for storage textures Bug: 42251016 Change-Id: Ida58b11fb5f89a316fdbaae5e00167f64c02fc57 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/192781 Reviewed-by: dan sinclair <dsinclair@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.