blob: ac19fc9415046bf1c72f8514b426103069db1944 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct vertex_main_outputs {
float4 tint_symbol [[position]];
};
void select_3a14be() {
bool arg_2 = true;
int2 res = select(int2(1), int2(1), arg_2);
}
float4 vertex_main_inner() {
select_3a14be();
return float4(0.0f);
}
fragment void fragment_main() {
select_3a14be();
}
kernel void compute_main() {
select_3a14be();
}
vertex vertex_main_outputs vertex_main() {
return vertex_main_outputs{.tint_symbol=vertex_main_inner()};
}