commit | 32c8fdb708ef1f074fad902247e1280f9aa2eb8b | [log] [tgz] |
---|---|---|
author | James Price <jrprice@google.com> | Fri Apr 18 07:33:15 2025 -0700 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Apr 18 07:33:15 2025 -0700 |
tree | 818983a17601a30952b57f18b4daa68156d35433 | |
parent | fe0be9e4b4f9b8ebe4c965f79b2ecf7deacaf546 [diff] |
Reland: Switch to C++20 Bump the C++ standard version to C++20 in all the build files. Put a designated initializer in a core Tint transform that is used on all platforms as a smoke test. Bug: 343500108 Change-Id: I7e1439776c04448769b0af6ae55cb6b362806b9c Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/237834 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.