commit | 370ee80a113203da63f74c7591fefe9ca11f70cc | [log] [tgz] |
---|---|---|
author | Ryan Harrison <rharrison@chromium.org> | Thu Jun 26 14:36:29 2025 -0700 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Jun 26 14:36:29 2025 -0700 |
tree | 666be42f5f4b6722af8d38c82f7516ee282c1fff | |
parent | 6826e77b7ae2399da3c2ac82ba01e6223dffb27e [diff] |
[tint][ir] Cleanup usage of ValidateBindingOptions Move callsite from Generate to CanGenerate for spirv backend. Actually call the function for the glsl and hlsl backends. Additional cleanup of strings and how results are handled as needed. Significant rework of glsl's version to account for texture/sampler pairs being allowed. Updated GLSL binding generation to avoid duplicates from WGSL bindings in different groups. Fixes: 423933058, 423917906 Change-Id: I34a83975d39cfe8757380a275b8d986e41be96da Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/246214 Commit-Queue: Ryan Harrison <rharrison@chromium.org> Reviewed-by: dan sinclair <dsinclair@chromium.org> Auto-Submit: Ryan Harrison <rharrison@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.