blob: 97ad27755a645917417b8886eed0996f76c5bb69 [file] [log] [blame]
// Copyright 2022 The Dawn & Tint Authors
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// 3. Neither the name of the copyright holder nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
// OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
package common
import (
"context"
"fmt"
"log"
"sort"
"time"
"dawn.googlesource.com/dawn/tools/src/buildbucket"
"dawn.googlesource.com/dawn/tools/src/gerrit"
)
// BuildsByName is a map of builder name to build result
type BuildsByName map[string]buildbucket.Build
func (b BuildsByName) ids() []buildbucket.BuildID {
ids := make([]buildbucket.BuildID, 0, len(b))
for _, build := range b {
ids = append(ids, build.ID)
}
return ids
}
// GetBuilds returns the builds, as declared in the config file, for the given
// patchset
func GetBuilds(
ctx context.Context,
cfg Config,
ps gerrit.Patchset,
bb *buildbucket.Buildbucket) (BuildsByName, error) {
builds := BuildsByName{}
err := bb.SearchBuilds(ctx, ps, func(build buildbucket.Build) error {
for name, builder := range cfg.Builders {
if build.Builder == builder {
builds[name] = build
break
}
}
return nil
})
if err != nil {
return nil, err
}
return builds, err
}
// WaitForBuildsToComplete waits until all the provided builds have finished.
func WaitForBuildsToComplete(
ctx context.Context,
cfg Config,
ps gerrit.Patchset,
bb *buildbucket.Buildbucket,
builds BuildsByName) error {
buildsStillRunning := func() []string {
out := []string{}
for name, build := range builds {
if build.Status.Running() {
out = append(out, name)
}
}
sort.Strings(out)
return out
}
for {
// Refresh build status
for name, build := range builds {
build, err := bb.QueryBuild(ctx, build.ID)
if err != nil {
return fmt.Errorf("failed to query build for '%v': %w", name, err)
}
builds[name] = build
}
running := buildsStillRunning()
if len(running) == 0 {
break
}
log.Println("waiting for builds to complete: ", running)
time.Sleep(time.Minute * 2)
}
for name, build := range builds {
if build.Status == buildbucket.StatusInfraFailure ||
build.Status == buildbucket.StatusCanceled {
return fmt.Errorf("%v builder failed with %v", name, build.Status)
}
}
return nil
}
// GetOrStartBuildsAndWait starts the builds as declared in the config file,
// for the given patchset, if they haven't already been started or if retest is
// true. GetOrStartBuildsAndWait then waits for the builds to complete, and then
// returns the results.
func GetOrStartBuildsAndWait(
ctx context.Context,
cfg Config,
ps gerrit.Patchset,
bb *buildbucket.Buildbucket,
parentSwarmingRunId string,
retest bool) (BuildsByName, error) {
builds := BuildsByName{}
if !retest {
// Find any existing builds for the patchset
err := bb.SearchBuilds(ctx, ps, func(build buildbucket.Build) error {
for name, builder := range cfg.Builders {
if build.Builder == builder {
builds[name] = build
break
}
}
return nil
})
if err != nil {
return nil, err
}
}
// Returns true if the build should be re-kicked
shouldKick := func(build buildbucket.Build) bool {
switch build.Status {
case buildbucket.StatusUnknown,
buildbucket.StatusInfraFailure,
buildbucket.StatusCanceled:
return true
}
return false
}
// Kick any missing builds
for name, builder := range cfg.Builders {
if build, found := builds[name]; !found || shouldKick(build) {
build, err := bb.StartBuild(ctx, ps, builder, parentSwarmingRunId, retest)
if err != nil {
return nil, err
}
log.Printf("started build: %+v", build)
builds[name] = build
}
}
if err := WaitForBuildsToComplete(ctx, cfg, ps, bb, builds); err != nil {
return nil, err
}
return builds, nil
}