commit | 385a40b0592318cbdc2b7313f10e08a4e51214eb | [log] [tgz] |
---|---|---|
author | Peter McNeeley <petermcneeley@google.com> | Thu Jun 19 06:38:13 2025 -0700 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Jun 19 06:38:13 2025 -0700 |
tree | 03e3ba742f2c8ca497f5a995b1cb29687fce3d58 | |
parent | 5602ae03628ac1ae4ba8d265ac1979abea42d6ba [diff] |
[dawn] Add bug for concurrent dispatching msl Bug: 425987598 Change-Id: Ie19732b0cde4f7927b8e0e3eb1b5b3a29de8b7d0 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/247716 Reviewed-by: James Price <jrprice@google.com> Commit-Queue: Peter McNeeley <petermcneeley@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.